皇室战争百科

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皇室战争百科
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“Defensive building. Whenever it's not zapping the enemy, the power of Electrickery is best kept grounded.”

The Tesla card is unlocked from Electro Valley(Arena 11). It is a single-target, medium-ranged defensive building with both moderate hitpoints and damage. Tesla retracts when no targets are within range and gains immunity to all negative effects except for the Earthquake. A Tesla card costs 4 Elixir to deploy.

Strategy[]

  • The Tesla can zap away some health from moderate hitpoint troops at a decent rate. It also deals moderate damage to higher hitpoint troops such as the Baby Dragon, and can also completely take out a Lava Hound and its pups without any assistance.
  • The Tesla can defeat any unit with the same or less health than Minions in one shot if they are of the same level, thus making it very effective against small hordes of troops.
  • When it retreats underground, the Tesla is invulnerable to any damage-dealing spell except for Earthquake, and cannot be targeted by any troops. However, the retreat is not instant, enabling quick troops like Spear Goblins to get a hit off before it goes underground. The retreat can also be stopped with a Freeze spell, enabling the player to attack the Tesla at leisure. The Tesla can also be frozen by a Freeze spell while underground, so it won't pop up when enemies are in range while the Freeze is active on it. This allows troops such as the Hog Rider to bypass a Tesla and head straight for the Crown Tower, as it can't be targeted while hidden underground.
  • Although the Tesla has the same range as a Cannon, it can still target troops that would normally outrange it due to its ability to become invulnerable when not attacking, forcing them to come into its targeting range before they can target it. Thus, when using long-range units, the player should provoke the Tesla with another troop such as Skeletons first to prevent the long-range troop(s) from wandering into its range and being destroyed.
  • The Tesla is very effective at distracting enemy building-targeting troops, such as the Giant and Hog Rider. By placing it in the middle of the player's part of the Arena(3 tiles from the bridge), the troops will target it instead of the Towers if it is not frozen. This placement will also pull regular troops to it.
    • If the player only wants the Tesla to pull building-targeting troops, they should place it 1 more tile away from the river. The Tesla will still attack any troops that come close enough to the Princess Towers, but it will not tank any hits for them.
    • A Hog Rider or Ram Rider placed at the edges of the arena will bypass a Tesla that is hidden whether it is placed 3 or 4 tiles from the river. A Tesla placed 2 tiles from the river will pull all Riders to it, but this placement makes it very easy to snipe at the bridge, by using a swarm to force the Tesla to pop up and tank its shots while a ranged troop damages it down. Another method is to simply push the Rider closer to the Tesla by deploying a grounded troop where it lands after it jumps across the edge, which will make Teslas placed 3 or 4 tiles away from the river pull them.
    • Against building-targeting troops which are placed in such a way that they are staggered towards the center of the arena(e.g. a Golem placed behind the King's Tower), a Tesla reactively placed 4 tiles from the defending Princess Tower and 4 tiles away from the river can distract them. This is because the unit will walk closer to the inner side of the bridge(i.e. closer to the center of the arena), rather than the center or the outside. Although this is somewhat situational, it is more effective at separating a tank from its support units than the above middle placement, as the tank will have to walk slightly farther, and the Tesla will not draw the attention of other grounded troops.
  • A Tesla can be interchanged with a Cannon or an Inferno Tower, depending on what the player is prioritizing in their deck. The Cannon costs 1 less Elixir, but doesn't target air troops, so it may be more efficient to have the Cannon if the player already has many air counters. The Inferno Tower costs 1 more Elixir and is extremely effective against high hitpoint units, but it is very volatile, being vulnerable to swarms and cards with a stun effect. If the player is not able to consistently eliminate these cards in a large push, the Tesla will allow the player to have more Elixir for other cards to damage down the support troops while also dealing more damage over its lifetime. The Inferno Tower is also a Rare card, so it will be harder to level up for use on the ladder.
  • Unlike most other buildings, the Tesla takes up a 2x2 space as opposed to a 3x3 space. This means that it can fit in the gap between a Princess Tower and the edge of the Arena. This is a good idea to do to limit where the Miner can be placed next to the tower.
  • Its versatility against most types of troops makes it a good card for supporting siege buildings like X-Bow or Mortar from the player's side of the Arena. Generally, the Tesla should be placed beside and slightly behind the siege card so that it is protected by them while it damages down enemy units.
  • The Tesla, despite having an electric theme and attack, cannot reset the Inferno Tower/Inferno Dragon's attack or the Sparky's charge. It can distract and eliminate the Inferno Dragon relatively easily but will get instantly destroyed by a Sparky.

History[]

  • The Tesla was added with Clash Royale's soft launch on 4/1/16.
  • On 9/2/16, the Chest Rewards & Card Balance Update increased the Tesla's damage by 7%.
  • On 29/2/16, the March 2016 Update decreased the Tesla's hitpoints by 5%.
  • On 23/3/16, a Balance Update decreased the Tesla's hit speed to 0.8秒(from 0.7秒) and its lifetime to 40秒(from 60秒).
  • On 3/5/16, the May 2016 Update added the level 13 Tesla and fixed the "range bug" and decreased the Tesla's range to 5.5(from 6) but its effective range is unchanged.
  • On 18/5/16, a Balance Update increased the Tesla's hitpoints by 5%.
  • On 21/6/16, a Balance Update increased the Tesla's hitpoints by 8%.
  • On 9/10/17, the October 2017 Update increased the Tesla's damage by 41% but decreased its hit speed to 1秒(from 0.8秒).
  • On 20/6/18, the Summer Update moved the Arena to unlock the Tesla from P.E.K.K.A.'s Playhouse(Arena 4) to Electro Valley(Arena 11).
  • On 6/8/18, a Balance Update decreased the Tesla's lifetime to 35秒(from 40秒) and increased its hit speed to 1.1秒(from 1秒).
  • On 3/12/18, a Balance Update made the Tesla’s first attack faster.
  • On 15/4/19, the card’s artwork was changed in an Update.
  • On 2/3/20, a Balance Update allowed the Earthquake to affect the Tesla even if it is hidden.
  • On 6/9/21, a Balance Update decreased the Tesla's lifetime to 30秒(from 35秒).
  • On 27/10/21, the 2021 Quarter 3 Update added the level 14 Tesla.
  • On 7/12/21, the 2021 Quarter 4 Update increased the Tesla's hit speed interval to 1.2秒(from 1.1秒).

Trivia[]

  • It resembles a level 1 Hidden Tesla in Clash of Clans. However, the Tesla in Clash Royale actively retreats when there are no valid targets, and when concealed is still visible to all sides while being vulnerable to Earthquake and Freeze.
    • The word 'electrickery' in its card description is also taken from its description from Clash of Clans.
    • The Tesla upgraded with Star Points resembles the level 6 Hidden Tesla from Clash of Clans.
  • The card's name is a reference to Nikola Tesla, a famous scientist known for working with electricity. It is based on one of his inventions, the Tesla coils which wirelessly transmit electricity to the destination; the way tesla coils transmit electricity appears similar to how the Tesla attacks.
  • The Tesla is 1 of 2 buildings which occupy a 2x2 space, the other being the Goblin Drill.
  • If the Tesla is about to retreat and the Freeze is used on it, the retreating sound effect will loop.
  • The Tesla is 1 of the 9 cards to be associated with electricity, the others being Electro Spirit, Zap, Zappies, Electro Dragon, Lightning, Electro Giant, Electro Wizard, and Sparky.
  • The Tesla and the Inferno Tower are currently the only buildings that can damage air troops(excluding Crown Towers), with the Tesla being the only Common building that hits air troops.
  • The Tesla is 1 of 3 Common buildings, the other two being the Cannon and the Mortar.
  • The Tesla and the Sparky are the only cards associated with electricity that do not stun.

数据

花费
Elixir
攻击速度
Damage Speed
部署时间
Deploy Time
持续时间
Time
射程
Range
目标
Targets
类型
Type
稀有度
Rarity
4 1.2秒 1秒 30秒 5.5 空中和地面目标 建筑 普通
等级
Level
生命值
Hitpoint
伤害
Damage
每秒伤害值
DPS
1 450 90 81
2 495 99 90
3 544 108 98
4 598 119 108
5 657 131 119
6 720 144 130
7 792 158 143
8 868 173 157
9 954 190 172
10 1,048 209 190
11 1,152 230 209
12 1,264 252 229
13 1,390 278 252
14 1,525 305 277
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