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“Nice tower you got there. Would be a shame if this X-Bow whittled it down from this side of the Arena...”

The X-Bow card is unlocked from the Builder's Workshop (Arena 6). It is a single-target, long-ranged offensive and defensive building with both moderate hitpoints and damage output. An X-Bow card costs 6 Elixir to deploy. It appears to be a crossbow with wooden, stone, and metallic features along with a shining steel bolt for ammunition.

Strategy

  • An X-Bow should never be ignored as it can single-handedly destroy a Crown Tower.
  • Placing the X-Bow one tile away from the river in front of the Princess Tower will maximize its attacking range and make melee troops have to walk onto your side. They will be chipped down more quickly as they will walk in range of your own Princess Tower.
    • The X-Bow can also be staggered one tile to the left or right, but any more will cause the Princess Tower to be out of the X-Bow's attacking range.
  • An X-Bow is a powerful defensive building due to its extremely long range and ability to take out large numbers of weak troops such as Goblins, Spear Goblins, and Skeletons. When defending, you can place the X-Bow behind or between your Crown Towers as it will be well protected but still able to engage attacking enemy troops from afar.
    • If the X-Bow is placed three tiles from the river, cards with a six tile attacking range like the Musketeer can snipe it and take it out for a good trade. Be mindful of what cards are in their deck and when they are in hand to try and block them, allowing the X-Bow to stay alive longer.
  • It can also be used offensively due to its range, being able to out-range the Crown Towers. Note that the Mortar can also out-range Crown Towers, but its significantly lower damage per second and lower overall damage over its lifetime makes it less threatening.
  • The Rocket is a decent counter to the X-Bow. The Rocket will almost completely destroy the X-Bow and can clip other units nearby for a positive Elixir trade. However, the X-Bow will still take around 20% of the Princess Tower's health before dying, so it can't be solely relied on throughout a match.
  • Building targeting troops like the Giant and Hog Rider are some of the most effective X-Bow counters as only other buildings will distract them, allowing them to pummel the X-Bow directly. Air troops are also a good alternative as the X-Bow will require other support in order to take them out. Lastly, ranged troops placed at their maximum attacking range will be difficult for the X-Bow player to deal with as their units will not be able to immediately engage your defender.
    • However, air troops in turn will not be able to distract the X-Bow, so be sure to have appropriate ground troops to tank for the X-Bow.
    • Most ranged troops lack a large amount of health, so consider backing them up with a mini tank to allow them to continue taking down the X-Bow.
      • The Cannon Cart, Bowler, and the Royal Giant have both the range and hitpoints to contest an X-Bow one-on-one. The Royal Giant is particularly effective as it targets buildings and will have over half its health left to counterpush, demanding further response.
  • An X-Bow takes 3.5 seconds to deploy, giving you ample time to place cards to distract the X-Bow and prevent it from locking onto your Crown Towers, as well as deal with supporting troops. With sufficient cards, this can then be turned into a punishing counter-push.
    • Placing your unit at the last second is usually the most effective way to distract the X-Bow as they won't be able to react to your unit and eliminate it before the X-Bow finishes deploying.
      • You can also mix up your timing and play your unit immediately to catch them off guard, such as with an immediate Inferno Tower.
  • It is advised to tank for the X-Bow so it does not take the brunt of an attack and can carry on chipping away at the tower. Cheap tanks such as Ice Golem are the most versatile as the X-Bow has a hefty 6 Elixir cost.
    • More frail troops should still be placed behind or beside the X-Bow, as they will otherwise die too quickly to gain any value. The exception to this are frail troops that are designed to be a distraction, such as Skeletons.
  • If you just miss your timing for a distraction and the X-Bow is locked on to your Crown Tower then any card that stuns the X-Bow, like a Zap, will force the X-Bow to re-target to the nearest entity, which is helpful in denying a lot of would-be damage.
  • Casting a Rage on an X-Bow will increase its hit speed, rapidly inflicting damage to the targeted unit or Crown Tower, and will also boost the player's troops supporting the X-Bow. However, the Rage spell will also make the X-Bow decay more quickly. Note that this costs 8 Elixir, which is very risky to play. It can be easily countered by a tank for a positive Elixir trade.
  • Deploying an Inferno Tower next to the X-Bow can defend it from tanks like the Giant that would destroy it or otherwise distract it for a long time.
    • If the opponent puts down swarm units (ex. Goblin Gang or Minion Horde), then get ready to deploy splash units, such as the Wizard, or spells, such as Arrows or The Log.
    • The combo is expensive and risky; it costs 11 Elixir to place, and can be easily nullified using certain cards such as Lightning.
    • A cheaper, less polarizing alternative is the Tesla. It clears small swarms faster and cannot be damaged by spells unless it is attacking, but isn't nearly as effective at taking out tanks.
  • When facing an X-Bow, always try to go for the first crown and then the 2-1 victory. If you take down a tower, it will be very difficult for your opponent to take down the tower facing your enemy's destroyed tower (provided your tower is still healthy), because with the extra terrain you gain from taking down an enemy tower, you will be able to place troops directly on top of the X-Bow attacking your tower, allowing for defending troops to immediately start doing damage to the X-Bow without having to walk, deal with tanks, and have a bad position in general. This works particularly well with splash damage troops, such as the Valkyrie, as if it is placed on top of the X-Bow, no matter what your opponent places down, your Valkyrie will start damaging the X-Bow and as well as tanking it.

History

  • The X-Bow was released with Clash Royale's soft launch on 4/1/16.
  • On 2/2/16, the February 2016 Update decreased the X-Bow's hitpoints by 15% and now only targets ground (from air & ground).
  • On 9/2/16, the Chest Rewards & Card Balance Update increased the X-Bow's deployment time to 5 sec (from 3 sec).
  • On 23/3/16, a Balance Update decreased the X-Bow's range to 12 (from 13).
  • On 3/5/16, the May 2016 Update fixed the "range bug" and decreased the X-Bow's range to 11.5 (from 12) but its effective range is unchanged.
  • On 21/6/16, a Balance Update decreased the X-Bow's deploy time to 4 sec (from 5 sec) and increased its hitpoints by 18%.
  • On 11/8/17, a Balance Update decreased the X-Bow's deploy time to 3.5 sec (from 4 sec).
  • The 20/6/18 Update moved the Arena to unlock the X-Bow from Barbarian Bowl (Arena 3) to Builder's Workshop (Arena 6).
  • On 4/3/19, a Balance Update increased the X-Bow's hitpoints by 4%.

Trivia

  • The X-Bow is the only Epic building in the game and has the highest rarity out of all the buildings in the game.
  • At tournament levels, a Rocket almost completely destroys an X-Bow. If the Rocket is two levels higher than the X-Bow, it will one-shot the X-Bow.
  • The X-Bow and the Mortar have the longest range attacking range of any card in the game.
  • The X-Bow is the fastest retargeting card in the game.
  • The X-Bow and the Mortar have the longest deployment time of all cards in the game, clocking in at 3.5 seconds.
  • The X-Bow, Mortar, and Princess are the only cards that can target Arena Towers without being targeted back by them.
  • The X-Bow has the fastest hit speed of all cards in the game, at 0.25 seconds. This is also why the X-Bow deals the least amount of damage per hit of any card in the entire game, taking 3 shots to kill equally levelled Skeletons.
  • In Clash Royale, the X-Bow can only target ground units, while in Clash of Clans it can be set to ground mode or ground & air mode.
    • However, the X-Bow was originally able to target air in Clash Royale.
    • It also shoots Elixir bolts in Clash of Clans, while in Clash Royale it shoots crossbow bolts.
    • The X-Bow in Clash of Clans also has a faster attack speed and more health.
  • It can shoot 160 bolts in its lifetime, dealing a total of 6080 hitpoints in damage at level 13, which is enough to fully destroy a level 13 King's Tower.
  • The X-Bow's description is a reference to an old meme known as "It would be a shame if something happened to it."

Statistics

Cost
Elixir
Hit Speed
Icons stats dmg speed
Deploy Time
DeployTime
Lifetime
Icons stats deploy time
Range
Icons stats range
Target
Icons stats target
Type
CardTypeIcon
Rarity
RarityIcon
60.25 sec3.5 sec40 sec11.5GroundBuildingEpic
Level
LevelIcon
Hitpoints
Icons stats hp
Damage
Icons stats dmg
Damage per second
Icons stats dmg dps
61,0402080
71,1442288
81,2582496
91,38326104
101,51829116
111,66432128
121,83035140
132,00738152
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