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“Building that periodically spawns Skeletons to fight the enemy... and when destroyed, spawns 4 more Skeletons! Creepy.”

The Tombstone is a Rare card that is unlocked from the Bone Pit (Arena 2). It spawns a building with moderate hitpoints. Every 3.5 seconds, the Tombstone will passively summon a group of two Skeletons, with a 0.5 seconds delay from each other. When defeated, it will also spawn 4 Skeletons. A Tombstone card costs 3 Elixir to deploy.

Strategy[]

For Battle Decks with this card, click here

  • The spawned Skeletons are very effective at distracting single-targeting, slow hit speed enemy troops such as the P.E.K.K.A., the Prince, the Mini P.E.K.K.A., and the Giant Skeleton. This is especially effective against units that target buildings, such as the Giant and Golem; the Skeletons spawned after the Tombstone's destruction can heavily damage, if not completely destroy the unit.
    • In the case of the Golem, the Golem's death damage may defeat the Skeletons and the Golemites may deal some damage to the Crown Tower.
    • It can also distract other units for a while, such as the Princess or Mortar.
    • If any other ranged troop is locked onto a Tower, the player can use the Tombstone to push the troop so it retargets on to the Tombstone. This cannot be done with any defensive building as they do not have a large enough hitbox to push the troops, but the Tombstone works because the spawned Skeletons have enough hitbox space to push the troops. The Skeletons will then chip away at the troop's health.
  • As a general rule of thumb, all buildings except for the Elixir Collector should be placed near the center of the player's territory so that enemy troops are drawn further away from the player's Crown Towers, while keeping them close enough so that both Crown Towers can assist in chipping down the troops. A placement 4 tiles from the river staggered into the lane of the player's weaker Crown Tower is sufficient against building targeting troops.
  • Unlike other spawner buildings, the Tombstone should not be placed behind the Crown Towers. Its spawned Skeletons are not potent enough to justify protecting the building with the Crown Towers, and any spells that the opponent uses on it can also mildly chip the Crown Tower's health. Instead, it is more effective to be used to protect the Crown Towers from dangerous incoming troops. Despite this, it can still be effective at distracting a Miner placed next to the Crown Towers.
  • The Tombstone can spawn up to 20 Skeletons, 16 of which are spawned normally over the lifetime of the Tombstone. It then spawns 4 more when it is destroyed. A Skeleton Army costs the same amount of Elixir and spawns 5 less Skeletons, but the Tombstone is not as vulnerable to splash units or spells as the Tombstone's Skeletons spawn periodically as opposed to all at once, but cannot deal any damage to a Tower alone unlike the Skeleton Army.
  • If the opponent plays their Hog Rider at the edge of the Arena to bypass the player's Tombstone, they can place the Tombstone 1 tile higher to catch it every time. However, this makes the Tombstone much more vulnerable to being sniped by ranged units across the river.
  • The Tombstone is useful for soaking up the Wall Breakers' powerful damage, although causing a slight negative Elixir trade.
  • The Tombstone is rather ineffective against Bowlers and Executioners, since their projectiles have the ability to not only destroy the building but also to destroy the recently spawned Skeletons.
  • The Tombstone should not be placed when the troop you want to distract has area damage troops or spells supporting it, as the Tombstone will quickly be eliminated.
  • One should not place this card in a lane offensively without any support since the Skeletons it spawns get destroyed by Crown Towers in 1 shot and do not function well as cover troops.
  • The Log can be an excellent counter to a Tombstone placed in the center of the Arena. If it is deployed when the Tombstone's hitpoints are below 50%, it can not only destroy the Tombstone but also destroy the Skeletons that spawn upon its destruction.
    • The Barbarian Barrel can destroy the Tombstone similarly to The Log, and spawns a Barbarian to attack the Crown Towers. However, it cannot reach the Tombstone if it is placed too deep within the enemy's territory.
    • If the player does not have The Log, Arrows can be used to counter it for a neutral Elixir trade. However, the player must decide whether to prioritize the spawner itself or its death spawn; unlike The Log, Arrows cannot hit both.
    • Earthquake is a more powerful counter than Arrows, destroying a Tombstone in 2 hits, and defeating the spawned Skeletons on the third for the same Elixir cost.
    • Fireball can also destroy the Tombstone no matter its current health. However, it is usually a negative Elixir trade unless the player is able to hit something else too, and it cannot hit the spawned Skeletons. Poison will also destroy the Tombstone over its full duration and also take care of the death spawn.
    • Other spells like the Zap and Giant Snowball, while ineffective against the Tombstone itself, are still useful for clearing the Skeletons that spawn after death. This is useful when you want to clear the path for an attacking unit that the Tombstone is used to distract, such as a Prince.
  • In the Rage Challenge, all buildings' (including the Tombstone's) lifetimes are unaffected, but in Tombstone's case, the Troop producing speed is, allowing it to produce up to 10.5 waves of Skeletons instead of the usual 8 in the challenge.

Statistics

Tombstone Attributes

Cost
Elixir
Spawn Speed
Time
Deploy Time
Deploy Time
Lifetime
Time
Type
Type
Rarity
Rarity
3 4 sec 1 sec 30 sec Building Rare

Skeleton Attributes

Hit Speed
Damage Speed
Speed
Speed
Range
Range
Target
Targets
Transport
Transport
1 sec Fast (90) Melee: Short (0.5) Ground Ground

Card Statistics

Level
Level
Tombstone Hitpoints
Hitpoint
Tombstone Hitpoints lost per second
Time
Skeleton Hitpoints
Hitpoint
Skeleton Damage
Damage
Skeleton Damage per second
DPS
3 250 8.3 38 38 38
4 275 9.1 42 42 42
5 302 10 46 46 46
6 332 11 51 51 51
7 365 12.1 56 56 56
8 400 13.3 61 61 61
9 440 14.6 67 67 67
10 482 16 74 74 74
11 530 17.6 81 81 81
12 582 19.4 89 89 89
13 640 21.3 98 98 98
14 702 23.4 108 108 108
15 772 25.7 119 119 119

Card Mastery

Type Level/Tier Objective Reward
Spawner
Spawner
1 Spawn a total of 1,700 Troops 100 Tombstone cards
50 XP
2 Spawn a total of 5,100 Troops 4,000 Gold
50 XP
3 Spawn a total of 8,500 Troops 150 Gem
50 XP
Damage Dealer
Damage Dealer
1 Deal a total of 97,500 Damage to enemy Troops or buildings with spawned Skeletons 6,000 Gold
125 XP
2 Deal a total of 275,000 Damage to enemy Troops or buildings with spawned Skeletons 100 Rare Wild Card
125 XP
3 Deal a total of 485,000 Damage to enemy Troops or buildings with spawned Skeletons 9,000 Gold
125 XP

History[]

2016

  • The Tombstone card was added with Clash Royale's game launch on 4/1/2016.
  • On 9/2/2016, the Chest Rewards & Card Balance Update, decreased the Tombstone's Skeletons spawned upon death to 4 (from 6). Its description was also changed, previously saying "Troop building that periodically deploys Skeletons to fight the enemy. When destroyed, spawns 6 Skeletons. Creepy!"
  • On 19/2/2016, a Balance Update, decreased the Tombstone's lifetime to 40 seconds (from 60 seconds). In addition, the Skeletons' hitpoints and damage were increased by 11%.
  • On 29/2/2016, the March 2016 Update, decreased the Skeletons' sight range to 5.5 tiles (from 6 tiles).
  • On 3/5/2016, the May 2016 Update, increased the Rare card Level cap to 11 (from 10). The update also fixed the “range bug”, which decreased the Skeletons' range to 0.5 tiles (from 0.75 tiles), but their effective range was unchanged.
  • On 18/5/2016, a Balance Update, increased the Tombstone's hitpoints by 10%. In addition, the Skeletons' hitpoints and damage were increased by 5%.
  • On 4/7/2016, the Tournaments Update, increased the Tombstone's hitpoints by 9%.
  • On 24/8/2016, a Balance Update, increased the Tombstone's spawn time interval to 2.55 seconds (from 2.95 seconds).
  • On 30/11/2016, a Balance Update, decreased the Tombstone's spawn time interval to 2.95 seconds (from 2.55 seconds).

2018

  • On 5/9/2018, the September 2018 Update, changed it so that Rare cards start at Level 3 and end at Level 13 (from 1 to 11).
  • On 24/10/2018, a maintenance break, slightly changed the Tombstone's card description. It used to read "Building that periodically spawns Skeletons to fight the enemy... and when destroyed, spawns more Skeletons! Creepy".
  • On 5/11/2018, a Balance Update, increased the Tombstone's spawn time interval to 3.1 seconds (from 2.95 seconds) and decreased the Skeletons spawned upon death to 3 (from 4).
  • On 5/12/2018, the December 2018 Update, changed the Tombstone's card description. It used to read "Troop building that periodically deploys Skeletons to fight the enemy. When destroyed, spawns 4 Skeletons. Creepy!"

2020

  • On 3/11/2020, a Balance Update, increased the Tombstone's hitpoints by 4%.

2021

  • On 6/9/2021, the 2021 Quarter 3 Update, increased the Tombstone's Skeletons spawned upon death to 4 (from 3). Its description also changed slightly to account for the death spawn change.
  • On 27/10/2021, the Champions Update, increased the Level cap of all cards to 14 (from 13).
  • On 7/12/2021, the 2021 Quarter 4 Update, decreased the Tombstone's lifetime to 30 seconds (from 40 seconds), increase its spawn time interval to 3.3 seconds (from 3.1 seconds). It also made it so 2 Skeletons will spawn per wave (from 1).

2022

  • On 4/4/2022, the April 2022 Update, increase its spawn time interval to 3.5 seconds (from 3.3 seconds).
  • On 3/6/2022, a maintenance break, added a card render to the Tombstone's card info screen.

2023

Gallery[]

Trivia[]

  • The Tombstone's appearance is inspired by the Halloween Headstone obstacle from Clash of Clans.
  • The Tombstone is 1 of 15 cards associated with Skeletons, with the others being Bomber, Skeleton Dragons, Skeleton Barrel, Bomb Tower, Guards, Skeleton Army, Witch, Balloon, Giant Skeleton, Wall Breakers, Super Witch, Graveyard, Skeleton King, and of course, Skeletons.
    • In the Arabic and Vietnamese language settings of the game, the Tombstone's name translates to "Headstone". In the Norwegian, Korean, Chinese, and Thai language settings of the game, the Tombstone's name translates to "Gravestone", "Skull Tomb", "Skull Tombstone", and "Grave Marker" respectively.
    • The Tombstone and Bomb Tower are the only Skeletons cards to be buildings.
    • Despite other cards that spawn Skeletons having 3 Star Levels, the Tombstone only has 2 Star Levels. This trait is also shared with the Witch.
  • The Tombstone, along with the Cannon, are the cheapest buildings, costing 3 Elixir.
  • The Tombstone's stats are the highest or lowest among all buildings. More specifically:
    • The Tombstone has the lowest hitpoints of all buildings, with 772 hitpoints at Level 15, and 250 hitpoints at Level 3.
    • This Tombstone loses the least hitpoints per second of all buildings, with 25.7 hitpoints per second at Level 15, and 8.3 hitpoints per second at Level 3.
  • The Tombstone is the only building that has been featured in the Troop Rush game mode.
    • The Tombstone in the Troop Rush game mode had 1,200 hitpoints (instead of 250), a spawn speed of 5 seconds (instead of 4 seconds), a first spawn speed of 2 seconds (instead of instant), a lifetime of 20 seconds (instead of 30 seconds), and it would spawn a Royal Ghost after death instead of Skeletons. There was also a larger Tombstone with 2,500 hitpoints, that did not lose hitpoints, would spawn 3 Guards every 15 seconds, and would spawn a Skeleton King after death.
  • The Tombstone is unavailable in multiple special game modes. More specifically:
  • On 1/4/2016, certain Content Creators were given a different version of the game, with a Tombstone that visually looked larger and would spawn Giant Skeletons instead of Skeletons.
  • The Tombstone was featured in the winning decks of multiple Clash Royale Tournaments. More specifically:
  • Before the Tombstone's card release, the Tombstone's spawn time interval was decreased to 2.95 seconds (from 3.95 seconds), and its Skeletons' hitpoints and damage were increased by 8%.
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