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This section describes content that has been replaced or removed from the game. This information is kept here for historical purposes.


“The Lava Hound is a majestic flying beast that attacks buildings. The Lava Pups are less majestic angry babies that attack anything.”

The Super Lava Hound was a temporary Legendary card, only available in certain Events. It spawned a slow, single-target, building-targeting, short-ranged, air troop with very high hitpoints and very low damage. when defeated, three fireballs were dropped, dealing high damage, and it also bursted into 2 spread-out smaller Lava Hounds which had the same amount of damage but much lower hitpoints. Like their larger counterpart, when defeated, they would also burst into 4 spread-out Lava Pups which had slightly higher damage but much lower hitpoints. A Super Lava Hound card costs 8 Elixir to deploy.

Strategy[]

  • Like the Lava Hound, the Super Lava Hound is a great air tank with high hitpoints. It is best used as a shield for air troops with higher damage and fewer hitpoints like Minions, Mega Minion, or the Inferno Dragon. It is less effective to use the Super Lava Hound as a shield for ground troops as the opponent can use troops with ground-only targeting to bypass the Super Lava Hound.
  • The Super Lava Hound has a lower sight range compared to other troops that only target buildings. Its sight range matches that of most non-building-targeting troops, like the Knight. This means that it can bypass certain building placements, as opposed to a Golem or a Balloon.
  • Unlike the Lava Hound, the Super Lava Hound has death damage, which means that certain cards can be severely damaged or possibly killed from the death damage. As such, ranged troops should be placed at a distance from the Super Lava Hound, to prevent them from taking unnecessary damage.
  • Destroying one Mini Lava Hound will result in the other one tanking for the Lava Pups. In this case, make sure that the Lava Pups are defeated before the other Mini Lava Hound, otherwise, more Lava Pups will spawn, and the Crown Tower will struggle to keep up.
  • The Tornado and Executioner combo is very effective in destroying the Super Lava Hound and its support troops. The Tornado brings all the troops to the same spot, so the Executioner can hit all of them at once. If the Executioner defeats the Lava Hound, it can also hit the generated Mini Lava Hounds at once. Similarly, every Mini Lava Hound defeated by the Executioner will result in the spawned Lava Pups being hit as well. The Tornado can also pull things back, giving your Executioner more time to defeat them, as well as positioning the Super Lava Hound in such a way as to avoid the death damage from affecting the Crown Tower or the Executioner.
  • The Firecracker and the Super Lava Hound are a good partnership. The Firecracker defends the Lava Hound from defending units, but the combination costs 11 Elixir. The Firecracker can also act as bait for Arrows, to ensure that the Lava Pups can attack unharmed.
  • The LavaLoon is a popular strategy where the Super Lava Hound tanks for a Balloon while it wreaks havoc on the Towers.
    • However, this strategy is easily countered if the troops have no support, as the Balloon can be destroyed before the Super Lava Hound. For example, the Minion Horde can easily destroy the Balloon before it deals damage to the Tower and proceed to destroy the Super Lava Hound. So a support unit behind them like a Baby Dragon or Skeleton Dragons is crucial to protect the Balloon from swarm units, although this would make the combo very costly.
    • It can also be easily defeated by the Wizard. Place the Wizard correctly so that it targets the Balloon. When the Balloon dies, support the Wizard with other troops to finish off the Super Lava Hound and its Lava Pups. Thus having a Mega Minion supporting them could also come in handy.

Statistics

Super Lava Hound Attributes

Cost
Elixir
Hit Speed
Damage Speed
Speed
Speed
Deploy Time
Deploy Time
Range
Range
Projectile Speed
Speed
Target
Targets
Count
Troop Count
Transport
Transport
Type
Type
Rarity
Rarity
8 1.3 sec Slow (45) 1 sec 3.5 400 Buildings x1 Air Troop Legendary

Mini Lava Hound Attributes

Hit Speed
Damage Speed
Speed
Speed
Range
Range
Projectile Speed
Speed
Target
Targets
Count
Troop Count
Transport
Transport
0.9 sec Slow (45) 3.5 400 Buildings x2 Air

Lava Pup Attributes

Hit Speed
Damage Speed
Speed
Speed
Range
Range
Projectile Speed
Speed
Target
Targets
Count
Troop Count
Transport
Transport
1.7 sec Medium (60) Melee: Long (1.6) 500 Air & Ground x8 Air

Card Statistics

Level
Level
Super Lava Hound Hitpoints
Hitpoint
Super Lava Hound Damage
Damage
Super Lava Hound Damage per second
DPS
Super Lava Hound Death Damage
Death Damage
Mini Lava Hound Hitpoints
Hitpoint
Mini Lava Hound Damage
Damage
Mini Lava Hound Damage per second
DPS
Lava Pup Hitpoints
Hitpoint
Lava Pup Damage
Damage
Lava Pup Damage per second
DPS
9 2,800 45 34 120 x3 (360) 1,500 45 50 179 75 44
10 3,080 49 37 132 x3 (396) 1,650 49 54 196 82 48
11 3,388 54 41 145 x3 (435) 1,815 54 60 216 90 52
12 3,724 59 45 159 x3 (477) 1,995 59 65 238 99 58
13 4,088 65 50 175 x3 (525) 2,190 65 72 261 109 64
14 4,480 72 55 192 x3 (576) 2,400 72 80 286 120 70
15 4928 79 60 210 x3

(630)

2640 79 87 315 132 77

History[]

2022

  • The Super Lava Hound card was made available in the Super Lava Hound Challenge on 7/2/2022.
  • On 13/2/2022, the Super Lava Hound was removed from the game.

2023

  • On 10/4/2023, the Super Lava Hound was readded to the game in the Super Cards Triple Draft Event.
  • On 18/4/2023, the Super Lava Hound was removed from the game.

Trivia[]

  • The Super Lava Hound may likely be based on the Grandpa Hound from ClashCon. In particular, the Grandpa Hound splits into Lava Hounds instead of Lava Pups and then each Lava Hound spawned from Grandpa Hound splits into Lava Pups upon death.
  • It is the most expensive Legendary card, costing 8 Elixir.
  • The Super Lava Hound is tied with the Elixir Golem for the highest amount of forms and divisions of any card – it has 3 forms and divides 3 times.
  • The Super Lava Hound, along with the Lava Hound, are the only troop cards that are immune to all forms of knockback (not including the building form of the Cannon Cart). This is because the only cards that could knockback the Lava Hound and the Super Lava Hound cannot target air units.
  • It was the first Super Troop to be introduced.
  • In the Italian and Russian language settings of the game, the Super Lava Hound's name translates to "Super Lava Mastiff" and "Super Hell Hound" respectively.
  • The Super Lava Hound bears more than a passing resemblance to Heatran from Pokemon.
  • While the Super Lava Hound and the Mini Lava Hound appear to be made of both molten lava and solid rock, the Lava Pup seems to be a pure lava being. Fans theorize that the lava cools into rocks as the Lava Pups mature.
  • It appears to have an underbite, similar to the Minions, Guards, Giant Skeleton, and Lava Hound.
  • A large part of the Super Lava Hound's card description is used as a Loading Screen Hint.
  • The Super Lava Hound is 1 of 14 troops which bring an excited reaction from the audience upon spawning and brings a collective groan from the audience when defeated, as well as a concerning gasp when the opponent plays him, the others include the Royal Giant, Giant, P.E.K.K.A, Giant Skeleton, Goblin Giant, Golem, Bowler, Electro Wizard, Inferno Dragon, Sparky, Lava Hound, Night Witch, and the Monk.
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