Clash Royale Wiki
Register
(article's info should be in a more sequenctial order, with the basics first)
Tag: Visual edit
m (Reverted edits by Randousercuzwhynot (talk) to last version by KeeganAM)
(21 intermediate revisions by 14 users not shown)
Line 3: Line 3:
   
 
==General Information==
 
==General Information==
*The Princess Tower is a ranged tower that deals damage to opposing [[:Category:Troop Cards|troops]] and can attack both air and ground units.
+
*The Princess Tower is a ranged Tower that attacks opposing [[:Category:Troop Cards|troops]] and can attack both air and ground units.
**Princess Towers are classified as a building and will be directly targeted by [[Giant]]s, [[Royal Giant]]s, [[Balloon]]s, [[Hog Rider]]s, [[Golem]]s, [[Ice Golem]]s and [[Lava Hound]]s.
+
**Princess Towers are classified as buildings and because of this, they will be directly targeted by troops like [[Giant]]s, [[Hog Rider]]s, [[Golem]]s, and [[Wall Breakers]].
 
**Each player has a pair of 3x3 size Princess Towers on their respective side of the map, one on the left and one on the right of the [[King's Tower]].
 
**Each player has a pair of 3x3 size Princess Towers on their respective side of the map, one on the left and one on the right of the [[King's Tower]].
*Destroying an opposing Princess Tower awards a player a Crown and grants the player additional territory across the river where [[cards]] can be cast upon.
+
*Destroying an opposing Princess Tower awards a player a Crown and grants the player additional territory across the river (commonly called a "pocket") where [[cards]] can be cast upon (the [[Royal Recruits]] card needs both Princess Towers to be destroyed to be deployed in the pocket).
 
*The level of your Towers is equivalent to your [[King Level]].
 
*The level of your Towers is equivalent to your [[King Level]].
*The Princess Tower's hitpoints and damage are increased by roughly +8% per level from levels 1 to 9 and roughly +10% per level from levels 10 to 13.
+
*The Princess Tower's hitpoints and damage are increased by roughly +8% per level when upgrading from level 1 to level 9 and roughly +10% per level from level 9 to level 13.
**Since card damage and health increases by +10% per level, maxed level 13/11/8/5 gameplay is practically identical to maxed level 9/7/4/1 tournament gameplay (only the two spells that increase by time, [[Rage]] and [[Freeze]], and the [[Lumberjack]] who drops the Rage spell, are truly stronger at higher levels). At lower levels Princess Towers are slightly stronger compared to cards.
+
**Since cards' damage, hitpoints and healing increase by +10% per level, max level (13) gameplay is practically identical to tournament standard (9) gameplay (only the [[Rage]] whose duration increases by level, and the [[Lumberjack]] who drops the Rage, are truly stronger at higher levels). At lower levels, Princess Towers are slightly stronger compared to cards.
**For example, a Princess Tower will one shot the same level [[Fire Spirits]] at level 8 or below, but not at level 9 or above. Also, a level 1 [[Rocket]] will take 17.2% of the health of a level 3 Princess Tower while a maxed Rocket will take 19.5% of the health of a maxed Princess Tower.
+
**For example, a Princess Tower will one-shot the same level [[Fire Spirits]] at level 8 or below, but not at level 9 or above. Also, a level 3 [[Rocket]] will take 17.2% of the health of a level 3 Princess Tower while a maxed Rocket will take 19.5% of the health of a maxed Princess Tower.
*Princess Towers, along with the [[King's Tower]], receive 65% reduced damage from [[:Category:Spell Cards|spells]] and 60% reduced damage from the [[Miner]].
+
*Princess Towers, along with the King's Tower, receive 65% reduced damage from [[:Category:Spell Cards|spells]] and 60% reduced damage from the [[Miner]].
*The Princess Towers' attack speed can be increased by the [[Rage]].
+
*The Princess Towers' attack speed can be increased by a [[Rage]] spell like all other offensive buildings and troops.
 
*The Princess Towers have an attack range that is 0.5 tiles longer and a hit speed that is 0.2 seconds faster than the King's Tower.
 
*The Princess Towers have an attack range that is 0.5 tiles longer and a hit speed that is 0.2 seconds faster than the King's Tower.
   
Line 27: Line 27:
   
 
<center>
 
<center>
  +
<div class="table-back">
 
{{Statistics}}{{StatusEffects}}
+
<div class="table-back">{{Statistics}}
  +
{{StatusEffects}}
 
{| class="wikitable" id="unit-attributes-table" style="width: 100%; text-align: center;"
 
{| class="wikitable" id="unit-attributes-table" style="width: 100%; text-align: center;"
 
! scope="col" | Hit Speed<br />{{Icon|I=Damage Speed}}
 
! scope="col" | Hit Speed<br />{{Icon|I=Damage Speed}}
Line 70: Line 71:
 
</div>
 
</div>
 
</center>
 
</center>
  +
 
{{Navigation|Battle}}
 
{{Navigation|Battle}}
[[fr:Tours d'arène]]
+
[[fr:Tours des princesses]]
 
[[Category:Crown Towers]]
 
[[Category:Crown Towers]]

Revision as of 01:11, 14 October 2019

Arena Towers-1

General Information

  • The Princess Tower is a ranged Tower that attacks opposing troops and can attack both air and ground units.
    • Princess Towers are classified as buildings and because of this, they will be directly targeted by troops like Giants, Hog Riders, Golems, and Wall Breakers.
    • Each player has a pair of 3x3 size Princess Towers on their respective side of the map, one on the left and one on the right of the King's Tower.
  • Destroying an opposing Princess Tower awards a player a Crown and grants the player additional territory across the river (commonly called a "pocket") where cards can be cast upon (the Royal Recruits card needs both Princess Towers to be destroyed to be deployed in the pocket).
  • The level of your Towers is equivalent to your King Level.
  • The Princess Tower's hitpoints and damage are increased by roughly +8% per level when upgrading from level 1 to level 9 and roughly +10% per level from level 9 to level 13.
    • Since cards' damage, hitpoints and healing increase by +10% per level, max level (13) gameplay is practically identical to tournament standard (9) gameplay (only the Rage whose duration increases by level, and the Lumberjack who drops the Rage, are truly stronger at higher levels). At lower levels, Princess Towers are slightly stronger compared to cards.
    • For example, a Princess Tower will one-shot the same level Fire Spirits at level 8 or below, but not at level 9 or above. Also, a level 3 Rocket will take 17.2% of the health of a level 3 Princess Tower while a maxed Rocket will take 19.5% of the health of a maxed Princess Tower.
  • Princess Towers, along with the King's Tower, receive 65% reduced damage from spells and 60% reduced damage from the Miner.
  • The Princess Towers' attack speed can be increased by a Rage spell like all other offensive buildings and troops.
  • The Princess Towers have an attack range that is 0.5 tiles longer and a hit speed that is 0.2 seconds faster than the King's Tower.

Trivia

  • The Princess Tower resembles the Archer Tower in Clash of Clans.
  • According to one of the Loading Screen Hints in-game, the Princess Towers are guarded by the King's Princesses.
    • However, they have decreased range versus a normal Princess, have a faster hit speed, deal less damage, and don't have splash damage as they don't appear to have multiple arrows when shot. It is possible that the Princesses on the Princess Towers deal less damage than normal Princesses because their arrows aren't on fire.
    • Before the November 2016 update, they had a different appearance than the Princess.
  • The November Update slightly modified the shooting animation of the Princess atop the Princess Tower. The animation now appears smoother and the Princess now leans backward more clearly before shooting. The appearance also changed so now it looks like a normal Princess.

History

  • They were previously named Arena Towers. The June 2017 Update renamed them to Princess Towers.
  • Their crowns were changed from gold to silver in the December 2017 Update.

Statistics

Hit Speed
Damage Speed
Range
Range
Target
Targets
0.8 sec 7.5 Air & Ground
Level
Level
Hitpoints
Hitpoint
Damage
Damage
Damage per second
DPS
1 1,400 50 62
2 1,512 54 67
3 1,624 58 72
4 1,750 62 77
5 1,890 67 83
6 2,030 72 90
7 2,184 78 97
8 2,352 84 105
9 2,534 90 112
10 2,786 99 123
11 3,052 109 136
12 3,346 119 148
13 3,668 131 163