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“Be very, very quiet. Evolved Hunter throws a Net at the closest Troop, making them unable to move or attack. If that Troop is flying, they can be attacked as though they were on the ground.”

The Hunter Evolution is an Epic card that is unlocked with 6 Evolution Shards. It spawns a Hunter with identical stats to the original. The Evolved Hunter will throw a net at the closest unit every 4 second. The net will make the troop frozen in place and unable to move or attack, and allow ground units to hit the trapped unit for 4 seconds. The Hunter's Evolution costs 4 Elixir and requires 2 cycles to deploy.

Strategy[]

  • Combining him with Evolved Skeletons, Skeleton Army, Bats, Goblin Gang, or Minion Horde can fully counter a LavaLoon combo, commonly known as the Lava Hound and Balloon combo push, for a massive positive Elixir trade.
  • If there is only 1 unit against Hunter, then that unit will be stun-locked forever, as the duration and hit speed of the net is the same as the cooldown.
  • The Evolved Hunter performs slightly worse against Graveyard than his regular counterpart due to his net animation. The net itself won't make a difference against the Skeletons, but the net animation makes it so that his attack animation is slightly delayed, allowing for some more Skeleton hits on your Crown Tower.

Statistics

Cost
Elixir
Hit Speed
Damage Speed
First Hit Speed
Damage Speed
Speed
Speed
Deploy Time
Deploy Time
Range
Range
Projectile Range
Radius
Projectile Speed
Speed
Target
Targets
Count
Troop Count
Transport
Transport
Type
Type
Rarity
Rarity
4 2.2 sec 0.7 sec Medium (60) 1 sec 4 6.5 550 Air & Ground x1 Ground Troop Epic

Evolution Attributes

Cycles
Cycles
Net Duration
Time
Net Hit Speed
Damage Speed
Net Range
Range
2 3 sec 5 sec 4
Level
Level
Hitpoints
Hitpoint
Damage
Damage
Damage per second
DPS
6 553 52 x10 (520) 236
7 608 58 x10 (580) 263
8 667 63 x10 (630) 286
9 733 69 x10 (690) 313
10 806 76 x10 (760) 345
11 885 84 x10 (840) 381
12 972 92 x10 (920) 418
13 1,069 101 x10 (1,010) 459
14 1,172 111 x10 (1,110) 504
15 1,287 122 x10 (1,220) 554

History[]

2025

  • The Hunter's Evolution was available on 24/2/2025, before its release date, as an unintended glitch, in the Evo Lumberjack Draft Event. Supercell fixed this glitch with a maintenance break.
  • The Hunter's Evolution card was added to the game on 3/3/2025, in the March 2025 Update.
  • On 31/3/2025, the 2025 Quarter 1 Update, increased the Evolved Hunter's hitpoints by 0.11%.

Gallery[]

Trivia[]

  • The Hunter is likely inspired by Shelly from Brawl Stars, another Supercell game.
  • The Hunter is 1 of 4 troops that can deal damage to multiple units with one attack without an area damage radius, the others being Electro Spirit, Electro Dragon, and Electro Wizard.
  • The Hunter's attack load shares the same sound effects as the Musketeer's deploy sound.
  • If the Hunter performed his attack right before dying while being cursed by the Mother Witch, it is possible for the Cursed Hog to spawn right inside these bullets, destroying it immediately.
  • The Hunter is the subject of certain cosmetics in the game. More specifically:
    • The Hunter is the subject of an Emote.
  • Upon deployment, the Evolved Hunter exclaims “Got ya in my sights!”, “Into the net you go!”, or "Sky’s closed!", and when netting enemy troops, he may say “Trap like a rat!”, "You're mine!", or "Gotcha!".
  • The Evolved Hunter's description has a reference to Elmer Fudd's signature line: 'Be very, very quiet. I'm hunting rabbits.'