“When the Goblin Cage is destroyed, a Goblin Brawler is unleashed into the Arena! Goblin Brawler never skips leg day.”
The Goblin Cage is unlocked in Spooky Town (Arena 12). When spawned, the card initially takes the appearance of a wooden jail cell, which sometimes shakes due to the Brawler inside. After a short time or after taking enough damage, the Brawler breaks out and attacks opposing troops or buildings nearby. The Brawler itself is a huge, brawny, tattooed Goblin. Its health, damage and speed is all comparable to a Lumberjack.
If an enemy Hog Rider or Ram Rider is deployed, place the Goblin Cage down to counter it from doing any tower damage.
If placed in the center of your side of the map, it can completely stop a Mega Knight with the help of both Crown Towers, allowing for a big positive elixir trade.
If placed one tile from the other side of the arena, it can pull an entire Minion Horde. Once the Goblin Brawler spawns, the remaining Minions will be kited and the brawler will get two hits on the foe's Princess Tower.
The Goblin Brawler is among the few units that can escape the Giant Skeleton's death bomb. Deploy the cage on top of the Giant Skeleton and it will absorb a few attacks from the Giant Skeleton before spawning the Goblin Brawler to kill it.
Additionally, the Brawler is weak to swarms so pairing it with spells such as Zap, The Log or Poison can synergise with him and allow him to advance towards the Crown Tower.
The Goblin Gage can absorb two of the three lightning strikes from the lightning spell, so it can be used to tank for lightning vunerable troops like musketeer should the spell be zummoned near the crown tower.
This building loses the most hitpoints per second out of all the buildings, at 77.6 hitpoints per second at max level.
It also has the shortest lifetime of any building.
The Goblin Brawler is inspired by a goblin prisoner character in the Clash-A-Rama series.