“Summons an electric field around himself, dealing damage and stunning nearby enemies every second”
The Electro Giant is a card that belongs in the
Electric and
Avenger traits. It spawns a single-target melee troop with high hitpoints, moderate damage, and attack speed. Every few seconds, the Electro Giant summons an electric field that lasts 5 seconds, stunning enemy troops for a variable amount of time every second. The Electro Giant takes the appearance of a Giant who is bare-chested, has spiky eyebrows and a beard, wears gloves with steel bolts on top, gold-rimmed goggles, blue pants, and a belt with a golden bolt in the center, while carrying a generator on his back with two steel blue rings on top called the ‘Zap Pack’, which creates a blue electric field around him. An Electro Giant card costs 3
to deploy.
Strategy[]
- The Electro Giant is a great support troop for the player's other units. Due to his decently high health, notable damage, and moderate attack speed, he'll be able to tank for allied troops and complement their damage pretty well. The stuns from the electric field also give them more time to benefit from their abilities, traits, or just normal damage output.
- Although his electric field is great for helping the player's team, he takes a lot of time to summon it, allowing enemy units to defeat him before he activates his ability. As such, supporting him with
Juggernaut's shield,
Mage's bunny, Prince's charge, Mega Knight's jumps, Bandit's dashes, or tanky troops in general, will give him more time to activate his electric field.
- Another way of giving him more time to activate his ability is by increasing the time it takes for enemies reaching him. This can be done by the player either playing the whole set-up on the backline or activating
Assassin to pull enemy troops to their backline with
Assassin troops. One should note that the former could mess up the player's synergies.
- Another way of giving him more time to activate his ability is by increasing the time it takes for enemies reaching him. This can be done by the player either playing the whole set-up on the backline or activating
- Activating Electro Giant's
Electric trait adds even more damage complement the player's set-up, as the lightning would deal extra damage to said troops. Since Electro Giant's electric field stays 5 seconds, enough for
Electric's effect to activate, he'll be able to make the troops take 3 lightning strikes instead of the usual 1. Electro Wizard's super shocks can also give Electro Giant more time to activate his electric field, because it's a stun attack. - Activating his
Avenger trait allows him to do extra damage, both with his normal attack and with his electric field attacks, overwhelming enemies quickly when he activates the field. The trait also allows for the last
Avenger standing to deal double damage.
Statistics
| Cost |
Attack Period |
Speed |
Range |
Critical Chance |
|---|---|---|---|---|
| 3 | 1.42 seconds | Very Slow | 1 | 15% |
| Star Level |
Electric Field Cooldown |
Electric Field Duration |
Stun Cooldown |
Stun Duration |
|---|---|---|---|---|
| ★ | 9 seconds | 5 seconds | 1 second | 0.5 seconds |
| ★★ | 7 seconds | 0.7 seconds | ||
| ★★★ | 5 seconds | 1 second | ||
| ★★★★ | 3 seconds | 2 seconds |
| Level |
Hitpoints (★) |
Damage (★) |
Damage Per Second (★) |
Hitpoints (★★) |
Damage (★★) |
Damage Per Second (★★) |
Hitpoints (★★★) |
Damage (★★★) |
Damage Per Second (★★★) |
Hitpoints (★★★★) |
Damage (★★★★) |
Damage Per Second (★★★★) |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 6 | 1,200 | 80 | 56 | 2,400 | 112 | 78 | 4,800 | 156 | 109 | 9,600 | 217 | 152 |
| 7 | 1,221 | 81 | 57 | 2,443 | 114 | 80 | 4,887 | 159 | 111 | 9,775 | 221 | 155 |
| 8 | 1,243 | 83 | 58 | 2,487 | 116 | 81 | 4,974 | 161 | 113 | 9,949 | 225 | 158 |
| 9 | 1,265 | 84 | 59 | 2,531 | 118 | 83 | 5,062 | 164 | 115 | 10,124 | 229 | 161 |
| 10 | 1,287 | 86 | 60 | 2,574 | 120 | 84 | 5,149 | 167 | 117 | 10,299 | 233 | 164 |
| 11 | 1,309 | 87 | 61 | 2,618 | 122 | 85 | 5,236 | 170 | 119 | 10,473 | 237 | 166 |
| 12 | 1,331 | 89 | 62 | 2,662 | 124 | 87 | 5,324 | 173 | 121 | 10,648 | 241 | 169 |
| 13 | 1,352 | 90 | 63 | 2,705 | 126 | 88 | 5,411 | 176 | 123 | 10,822 | 245 | 172 |
| 14 | 1,374 | 91 | 64 | 2,749 | 128 | 90 | 5,498 | 178 | 125 | 10,997 | 249 | 175 |
| 15 | 1,396 | 93 | 65 | 2,792 | 130 | 91 | 5,584 | 181 | 127 | 11,171 | 253 | 178 |
History[]
2025
- The Electro Giant card was added in the 2025 Quarter 3 Update on 29/9/2025, under the
Electric and
Avenger traits. On the same day, a Balance Update increased the
Avenger Bonus Damage to +30%/+60% (from +20%/+40%). - On 15/10/2025, a Balance Update decreased the Electro Giant's Electric Field Cooldown to 9/7/5/3 seconds (from 9/9/9/9 seconds). It also increased the
Electric Lightning Damage to 20% of the target's Max Hitpoints (from 15%). - On 16/10/2025, a maintenance break fixed a bug where
Electric's Lightning Damage would deal 50% of the target's Max Hitpoints. - On 3/11/2025, a Balance Update increased the Electro Giant's Hitpoints by 20.02%.
Gallery[]
Trivia[]
- The word "Electro" comes from the Greek word "ἤλεκτρον" ("elektron"), meaning amber, referring to its electrostatic capabilities. Electricity was first detected through electric fish from as far back as 2750 BCE where Ancient Egyptian texts described them as the "protectors" of all other fish. At around 600 BCE, Thales of Miletus made a series of observations on static electricity, from which he believed that friction rendered amber magnetic, in contrast to minerals such as magnetite, which needed no rubbing. Thales was incorrect in believing the attraction was due to a magnetic effect, but later science would prove a link between magnetism and electricity. Electricity would remain little more than an intellectual curiosity for millennia until 1600, when the English scientist William Gilbert wrote De Magnete, in which he made a careful study of electricity and magnetism, distinguishing the lodestone effect from static electricity produced by rubbing amber.
- In the Spanish, Italian, Russian, Arabic, Portuguese, and Thai language settings of the game, the Electro Giant's name translates to "Electric Giant". In the Chinese and Finnish language settings of the game, the Electro Giant's name translates to "Thunder Giant" and "Lightning Giant" respectively.
- The Electro Giant is 1 of 2 Merge Tactics troops associated with electricity, with the other being Electro Wizard.
- The Electro Giant is the only male
Avenger. - The Electro Giant is tied with Knight, Goblin, Barbarian, Valkyrie, P.E.K.K.A., Prince, Giant Skeleton, Mega Knight, Royal Ghost, Bandit, Goblin Machine, Golden Knight, Skeleton King, and the Skeleton for the shortest range of all Merge Tactics troops, with a range of 1 hex.
