Introduction
I've been building this deck since I first got Princess in arena 7. She was my first legendary, so I wanted to fit her into a deck. I've pushed up over 4700 trophies on my second day as a King Tower 11 with this deck.
Deck Information[]
- Deck Created by: McDominatorGaming
- Minimum Recommended King Level: 7
- Maximum Recommended King Level: 13
- Arena Required: Electro Valley (Wrong?)
- Average Elixir Cost: 3.8 (Wrong?)
- More Statistics: Go to Deck Builder
Card Roles[]
- Balloon: Main damage
- Freeze: Usually used offensively to enable barbs/balloon to inflict maximum damage
- Knight: Mini-tank to protect wizard or balloon. Also used to distract cards such as elites, muskateer, wizard.
- Spear Goblins: Used for distractions and cycling the deck. Great against PEKKA, prince or other single target, high DPS cards
- Arrows: Main defense against princess, minions, minion horde, skarmy, etc.
- Princess: Chip damage and crowd control
- Wizard: Main splash damage. Must be used against groups such as barbs and minion horde. Also very useful behind the knight to deal damage while knight tanks.
- Barbarians: Essential defense for giants/hogs. Usually used defensively, then the barbs turn into my base for pushes, after defending.