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HogRiderCard
PrinceCard
MiniPEKKACard
GoblinBarrelCard
GiantCard
GoblinHutCard
ArrowsCard
FireballCard

Introduction

This is a great starting deck for new players. That’s it.

Deck Information[]

Deck Created by: Umpa401
Minimum Recommended King Level: 2
Maximum Recommended King Level: 5
Arena Required: Royal Arena (Wrong?)
Average Elixir Cost: 4.1 (Wrong?)
More Statistics: Go to Deck Builder

Card Roles[]

Hog Rider: You’re main win condition.
Prince: You’re secondary win condition.
Mini P.E.K.K.A.: You’re trimary win condition.
Goblin Barrel: The most important card for any push (aka your quandary win condition).
Giant: You’re fifth win condition.
Goblin Hut: Defensive building.
Arrows: Small spell.
Fireball: Big spell.

Strategy[]

  • Basically for offense, you just combine the goblin barrel with the giant, mini P.E.K.K.A., prince, or hog rider.
  • On defense, use the goblin hut to drag troops away, and your spells to destroy swarms and medi health troops.
  • Make sure that when you make a goblin barrel push, the other win condition gets targeted by the tower, so the goblins can deal MASSIVE damage!
  • You don’t have to include the goblin barrel in a push- you can use ANY combination of win conditions that you want.
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