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PrincessCard
GoblinBarrelCard
ElectroWizardCard
InfernoTowerCard
SkeletonArmyCard
GoblinGangCard
FreezeCard
ZapCard

Introduction

Hello! In this article I will be writing about the Spell Bait deck, one of the many decks that can be used in the Class Decks Friendly Battle. However, due to a lack of references, the deck may be altered.

Deck Information[]

Deck Created by: JaydenN_1650
Minimum Recommended King Level: 9
Maximum Recommended King Level: 14
Arena Required: Electro Valley (Wrong?)
Average Elixir Cost: 3.4 (Wrong?)
More Statistics: Go to Deck Builder

Card Roles[]

Princess: The Princess (is supposed to) bait the enemy into Logging it.
Goblin Barrel: Goblin Barrel baits an Arrows spell.
Electro Wizard: Electro Wizard baits a Fireball, since the wizard is a medium-class health.
Inferno Tower: Inferno Tower not only acts as a counter to any heavy troops that you might encounter, but also baits a Fireball.
Skeleton Army: Skeleton Army acts as an Arrows bait.
Goblin Gang: Goblin Gang also acts as an Arrows bait.
Freeze: Freeze freezes any high-class health units, making it useful when combined with the Inferno Tower.
Zap: Zap is used to take out any high-density spawns such as Goblin Gang or Skeleton Army. Very useful when defending your Inferno Tower.

Strategy[]

  • Utilize the Inferno Tower as a distraction to any heavy units, say, P.E.K.K.A. Combine it with Freeze to ensure that maximum damage is dealt.
  • When using Goblin Barrel on a tower, be ready to back it up with Goblin Gang.
  • Try and drop E-Wizard on high-density troops, like Skeleton Army.
  • Very obvious tip: Always surround a high HP unit (like P.E.K.K.A.) with the Skeleton Army to ensure maximum damage is dealt.
  • Princess can be used to cover up for any high-density units attacking the Inferno Tower, for example, a Skeleton Army.
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