Deck Information[]
- Deck Created by: Ozekiel/TommyGun98
- Minimum Recommended King Level: 11
- Maximum Recommended King Level: 15
- Arena Required: Serenity Peak (Wrong?)
- Average Elixir Cost: 4 (Wrong?)
- More Statistics: Go to Deck Builder
Card Roles[]
- Royal Giant: Offensive Tank - One of the cheaper tanks, useful to play to distract the tower, whilst still dealing significant damage, due to the range
- Lumberjack: Offensive Support - Use just before balloon, so tower or troops kill it, releasing the rage, or use with royal giant to eliminate swarms.
- Balloon: Offensive - High damage, especially when paired with Lumberjack
- Royal Ghost: Defensive - Great counter for ranged troops, as well as small ground swarms. Good opener.
- The Log: Spell - Eliminate swarms, as well as low health ranged (princess) good to knockback tanks in overtime.
- Fireball: Spell - Eliminate group of attackers, or to finish off mid health troops
- Minion Horde: Defensive/Offensive Swarm - Eliminate both Tanks, and towers
- Firecracker: Air Defense - Use against swarms or airborne attackers.
Strategy[]
- When against wizard or firecracker, wait until they have just played the card and it has been defeated before playing minion horde.
- Place firecracker behind princess tower to maximise amount of times she fires before defeat.
- Use royal ghost to counter wizard, witch, firecracker and archers, as well as goblins or skeletons, due to his sweep
- Use firecracker evolution