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LumberjackCard
FireSpiritCard
SkeletonBarrelCard
MagicArcherCard
ElectroWizardCard
InfernoDragonCard
TheLogCard
SkeletonArmyCard

Introduction

This deck requires some chest looting and a good deal of legendaries, but has the ability to punch through any push and destroy towers in seconds.

Deck Information[]

Deck Created by: SquirmTheWorm1
Minimum Recommended King Level: 9
Maximum Recommended King Level: 11
Arena Required: Serenity Peak (Wrong?)
Average Elixir Cost: 3.1 (Wrong?)
More Statistics: Go to Deck Builder

Card Roles[]

Lumberjack: A great defensive and offense strike, it can shred through support troops and slow attacking units. Combined with the Skeleton Barrel, it can push to a tower and kill it
Fire Spirit: Excellent air and ground control, it can target minion hoards and balloons to knock them out. Use them with the lumberjack to clear a path to a tower.
Skeleton Barrel: Skeleton Barrels are good as offensive and defensive units, deploying skeletons next to the tower. Use them after a lumberack to get full effect.
Magic Archer: Excellent swarm control, it is used well with the inferno dragon or to clear out pesky minions.
Electro Wizard: Great against anything, it can stop them dead in their tracks. Use against balloons and high health units to buy some time.
Inferno Dragon: The Inferno Dragon is great against mini and heavy tanks, burning though them. Against a tower, it can destroy it in a matter of seconds. Use with fire spirits to clear out hoards.
The Log: The Log is excellent against Goblin Barrels and other weak units, making it a great elixir trade while shredding through units.
Skeleton Army: Always a classic, it can combat mini tanks and hog riders with ease

Strategy[]

  • Push with fire spirit, lumberjack, then balloon to keep the skeletons alive.
  • Use inferno dragon with lumberjack to distract and destroy mega knights and PEKKAs
  • Use the magic archer to destroy witches and other support troops by placing next to the tower.
  • Bait troops to your side of the arena then drop an electro wizard to shock the units then use a lumberjack to clear them out
  • Use the skeleton army after a Skeleton barrel to push hard. The barrel with take the blows, getting the skeletons to the tower . Watch for splash damage units though.

Substitudes[]

  • Magic Archer can be swapped with Musketeer
  • Electro Wizard can be swapped with Zappies
  • Inferno Dragon can be swapped with Tesla
  • The Log can be swapped with Barbarian Barrel
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