Introduction
This is a control deck, can be used to counter many heavy ground pushes. It stands well against many decks and got me to challenger 1.
Deck Information[]
- Deck Created by: CactusCactus
- Minimum Recommended King Level: 9
- Maximum Recommended King Level: 13
- Arena Required: Rascal's Hideout (Wrong?)
- Average Elixir Cost: 3.8 (Wrong?)
- More Statistics: Go to Deck Builder
Card Roles[]
- P.E.K.K.A.: Tank killer
- Mega Knight: Control, used to squash units that can be fireball, such as wizards, musketeers
- Fireball: Tower damage or to take out cards
- Zap: Take care of swarms
- Fire Spirit: Take care of swarms, also can be used to cycle
- Bats: Takes out air units such as balloon
- Bandit: Used as support card, great combo when placed with mega knight
- Baby Dragon: Air support, to take out air swarms
Strategy[]
- Use pekka to take out opponent tanks
- Mega Knight can be used with bandit, synergizes well and often reaches the crown tower
- Use baby dragon to support the push
- Use elixer sparingly, don't overcommit as this is kind of a heavy deck.
- Wait for the opponent to play first then counter with pekka or mega knight to build a big push.
- Go more aggressive in double elixer, and try fireball cycling their tower if it's low on hp.