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Introduction
This deck is really about playing the P.E.K.K.A. on defense if they have big units, and pushing with it when you can.
Deck Information[]
- Deck Created by: TheSparkyNator
- Minimum Recommended King Level: 9
- Maximum Recommended King Level: 13
- Arena Required: Spooky Town (Wrong?)
- Average Elixir Cost: 4 (Wrong?)
- More Statistics: Go to Deck Builder
Card Roles[]
- Tower Troop:
- Zap: Resets units and takes out swarms
- The Log: Knocks back units, resets Princes and takes out ground swarms
- Ice Wizard: Slows down tanks and takes out swarms
- Fireball: Takes out buildings and Fireball units like Wizard and Witch
- Electro Wizard: Stuns Princes, stops Sparky and Infernos, good Graveyard support, good defense
- Inferno Tower: Kills beefy units and building-only cards
- Graveyard: Main damage dealer
- P.E.K.K.A.: Defends big units and Elite Barbs while also dealing damage and being the tank for Graveyard
Strategy[]
- Try to start with one of the Wizards in the back
- Use P.E.K.K.A. to kill tanks, Elite Barbarians, and tank for the Graveyard if you get the opportunity
- Try to keep at least 4 Elixir if you can
- If they have Three Musketeers, save your Fireball and P.E.K.K.A. They tend to be an issue.