Introduction
This deck is about making an unstopabble pekka, the pekka will march right through everything.
Deck Information[]
- Deck Created by: Pogchimp
- Minimum Recommended King Level: 4
- Maximum Recommended King Level: 10
- Arena Required: Jungle Arena (Wrong?)
- Average Elixir Cost: 4.3 (Wrong?)
- More Statistics: Go to Deck Builder
Card Roles[]
- P.E.K.K.A.: This is your main source of damage and control, keep it in your hand until needed.
- Arrows: clears out hordes of enemys trying to take down your pekka, your 2nd win condition
- Giant Skeleton: does damage,good support for the pekka.
- Baby Dragon: the baby dragon is good for lasting aoe, like the wizard.
- Poison: destroys spawner buildings and the things inside, also covers the P.E.K.K.A
- Zap: clears out swarm cards like skarmy.
- Skeleton Army: to support the pekka if they have inferno tower.
- Wizard: essentially the same as the baby dragon
Strategy[]
- if you have the P.E.K.K.A, save it until they place something. place the pekka on the thing they placed. if they try to overwhelm the P.E.K.K.A. use some spells.
- to support the P.E.K.K.A once placed,you can place a baby dragon or wizard to clear out troops.
- Pre-place the poison so the opponent doesn't place a Skeleton Army on the P.E.K.K.A.
- this deck struggles against Inferno Dragon, stun them using zap and place a wizard.
- also if you have it, swap out arrows with The Log.