Introduction
If you aren’t afraid of having multiple legendaries, then this is one of the best P.E.K.K.A decks in the meta right now. You have a good matchup spread and lots of outplay potential. While you could play this deck extremely aggressively due to the high pressure cards in this deck, you can also use a slower approach focused mainly on counterpushing and/or building split pushes.
Deck Information[]
- Deck Created by: DartDartPopper
- Minimum Recommended King Level: 10
- Maximum Recommended King Level: 15
- Arena Required: Miner's Mine (Wrong?)
- Average Elixir Cost: 3.6 (Wrong?)
- More Statistics: Go to Deck Builder
Card Roles[]
- Wizard: Your ranged DPS and main splasher into a single slot. Wizard is a preferred Evo due to the utilities of his evolution.
- P.E.K.K.A.: P.E.K.K.A. is a strong defence that turns into a devastating counterpush. Evolved PEKKA is overpowered right now, and this gives her additional sustain and makes countering her on defense much harder.
- Ram Rider: Your win condition, with utility from snares.
- Electro Spirit: Cycle card and anti-swarm.
- Void: In your heavy spell slot, takes out medium HP units very easily.
- Zap: Small spell. Evolution is good if you don’t have other evos.
- Royal Ghost: Semi win condition and splasher.
- Bandit: Semi win condition
General game plan[]
Despite people on Twitter/X calling every deck they hate, including this deck no skill, this deck actually has a surprising amount of strategic depth to it.
Your general gameplan is to scout for opponent responses by using your bridge spam cards. Then, you’ll wait for them to push into you, play PEKKA to defend that push and start a brutal counterattack. This counterattack is often what wins games with this deck. You can also rush when the enemy plays a heavy card in the back, so you’ll get free damage. Or if they defend it, they’ll be left in an awkward position.
In single elixir, you don’t want to spend a lot on offense until you get a counterpush with PEKKA.