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PEKKACard
HogRiderCard
BabyDragonCard
FreezeCard
ZapCard
ArrowsCard
FireSpiritCard
IceSpiritCard

Introduction

This is a quick deck to push from Arena 8 to Arena 10 or 11.

Deck Information[]

Deck Created by: AnonymousQwerty91
Minimum Recommended King Level: 6
Maximum Recommended King Level: 13
Arena Required: Frozen Peak (Wrong?)
Average Elixir Cost: 3.3 (Wrong?)
More Statistics: Go to Deck Builder

Card Roles[]

P.E.K.K.A.: The P.E.K.K.A. is mostly for defense and is the only tank in this deck. You can pair it with Freeze, but that can be countered by a swarm after Freeze is deployed.
Hog Rider: Hog Rider is your main win condition, and should be used with Freeze, Zap, or Arrows.
Baby Dragon: Baby Dragon is for stopping swarms if you don't have any swarms but can also be pushed with P.E.K.K.A. to do some damage.
Freeze: Freeze is for offensive purposes and is best used with P.E.K.K.A. or Hog Rider.
Zap: Zap is for swarms.
Arrows: Arrows is also for swarms.
Fire Spirit: Fire Spirit is for cycling, but can also be used to deal with swarms.
Ice Spirit: Ice Spirit is for Cycling but can be used with Hog Rider or P.E.K.K.A. for a small attack.

Strategy[]

  • In the beginning, start cycling with Fire Spirits or Ice Spirits
  • Push with Hog Rider and Freeze as often as you like
  • Use P.E.K.K.A. to take out enemy tanks
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