Introduction
This deck is quite useful, but it can either be very good or very bad.
Deck Information[]
- Deck Created by: Alpha Obelisk
- Minimum Recommended King Level: 9
- Maximum Recommended King Level: 13
- Arena Required: Miner's Mine (Wrong?)
- Average Elixir Cost: 3.5 (Wrong?)
- More Statistics: Go to Deck Builder
Card Roles[]
- P.E.K.K.A.: Use PEKKA defensively against Golems and Giants, and then you can set up a counter push.
- Royal Ghost: Royal Ghost to defend small swarms and melee units, and to support the Balloon.
- Zap: You know why
- Bats: Take out melee units, pair with Balloon and Zap to take out defending Minions
- Balloon: Win condition. Pair with Ghost, Zap, and/or Bats
- Tornado: Drag away troops, activate your King Tower and pair with Executioner.
- Executioner: Can be paired with P.E.K.K.A. or Balloon or Tornado for offensive and defensive purposes.
- Ice Spirit: To cycle or pair with Balloon.
Strategy[]
- When the match begins, wait for the opponent to go first.
- If you are facing a Golem deck, use the P.E.K.K.A. on it. Then you can counterpush with it.
- Play Balloon on the bridge paired with Bats. The Bats will push the Balloon faster. Use Ice Spirit + Zap for Minions or Minion Horde.
- Use Tornado for Hog Riders.
- You can send in Royal Ghost at the bridge.