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IceSpiritCard
SkeletonsCard
FireSpiritCard
ZapCard
TheLogCard
SpearGoblinsCard
IceGolemCard
PEKKACard

Introduction

A cycle deck using a P.E.K.K.A. as the main damage dealer

Deck Information[]

Deck Created by: n00b
Minimum Recommended King Level: 5
Maximum Recommended King Level: 9
Arena Required: Electro Valley (Wrong?)
Average Elixir Cost: 2.3 (Wrong?)
More Statistics: Go to Deck Builder

Card Roles[]

Ice Spirit: The Ice Spirit distracts other cards and freezes them so the other troops can go in for the kill.
Skeletons: The Skeletons are mainly a distraction, put in front of the P.E.K.K.A. to draw opposing troops' fire.
Fire Spirit: The Fire Spirit is used to take out air targets and/or hordes of enemies.
Zap: Zap is used to take out swarms of low-health enemies and stun targets so the support troops can attack them.
The Log: The Log is used to push back and damage any troops in the way of your attack force.
Spear Goblins: The Spear Goblins damage enemies in the air along with the Fire and Ice Spirits.
Ice Golem: The Ice Golem should lead the charge, drawing enemy fire and slowing down enemies when killed
P.E.K.K.A.: The P.E.K.K.A. is your tanky, powerful,expensive card that you cycle to. It will be the card taking down enemy towers, but must be protected by supporting troops.

Strategy[]

  • NEVER let your opponent make the first move. If the P.E.K.K.A. is in your starting hand, save up 10 elixir and immediately place the P.E.K.K.A. near one of the bottom corners of your screen. Place supporting troops with the P.E.K.K.A.
    • If the P.E.K.K.A. isn't in your hand, immediately start spamming the cheapest troop in the hand until the P.E.K.K.A. comes up. Then completely refill your elixir and start a push like the one described above.
  • By going first, you should force the hand of your opponent, causing them to place defensive buildings or troops on their side. If for some reason they simply create a push in the other lane, place down more troops quickly. If possible, try to get your King Tower activated to help defend from any oncoming pushes.
  • If your P.E.K.K.A. dies, wait again for you elixr to completely refill and place the P.E.K.K.A. with more supporting troops.
  • Try to keep the action on your opponent's side of the arena. You'll normally be able to get one Princess Tower down and deal some damage to the King Tower with your first P.E.K.K.A. You should only place cards on your side of the arena if there are troops there or arriving soon.
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