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Introduction
Hi guys, back with another Deck! So today I have this cool magicy (magical) deck to show you guys. Please note that if you have better cards, try to replace it with some of our low-hitpoint cards. The cards are officially known to used for good defense... and i'm with my friend Radioactive. But right now... we have to show ya it, cause ya ain't see a thin'!
Deck Information[]
- Deck Created by: AdamZ241 and Radioactivex200
- Minimum Recommended King Level: 8
- Maximum Recommended King Level: 12
- Arena Required: Miner's Mine (Wrong?)
- Average Elixir Cost: 3.4 (Wrong?)
- More Statistics: Go to Deck Builder
Card Roles[]
- Tower Troop:
- P.E.K.K.A.: You main boss of the team, mostly for offenses and hey, what's the use being boss now, right?
- Bandit: The bandit is on the roll. A good defense for P.E.K.K.A. to get through swarms... to the top of the throne!
- Magic Archer: Bows are total boredom. How about adding magic to them? Destruction! The Magic archer is perfecto for offense.
- Wizard: Wizard! Who will know Hogwarts school of witchcraft and wizardry will make such prior? This wizard is... offense! (Offensed.)
- Ice Golem: Feeling cold in there, huh? Well, if there is a Ice golem next to you... yo better run. The Ice golem helps defense and... sneezes.
- Fire Spirit: Perfect on Ice Wizards, the Fire spirit doubles up the temperature 5000 degrees. So you should take off your sweater on a snowy day.
- Mirror: Clone.. which one is the real one... both! The clone acts for a helper for offenses and defenses. Though on defenses, it'll help anyone.
- Electro Wizard: Zap! What's that sound? Most likely Electro Wizard! He can shock anyone to their death and acts like a defender.
Strategies:[]
Adam's strategies:[]
- Try to put spawn/death damage troops to your deck, it'll help.
- The Electro wizard with a Wizard really does the hit.
- Fire spirits are somewhat powerful against Ice types.
Radioactive's Strategies:[]
- P.E.K.K.A. with a mini P.E.K.K.A. does... well, you know, explosions.
- Try and add some splash damage troops to get out swarms.
Substitutes:[]
- Royal Giant (For bandit)
- Elite Barbarians (For Magic Archer)
- Three Musketeers (For Wizard)
- Giant Skeleton (For Ice Golem)
- Lightning (For Fire Sprits)
- Graveyard (For Mirror)
- X-bow (For Electro Wizard)
More and more Card roles:[]
Royal giant does offense for attacking the buildings.
Elite Barbarians and 3 Musketeers are offenses for attacking buildings and troops.
Giant Skeleton is a defense for also death damage and every attack.
Lightning and Graveyard is Defenses and stopping other troops to invade the towers.
X-bow blocks foes and targets the buildings, it has 11.5 range tiles.
Thank you for visiting our 2nd deck!









