Introduction
hello everyone, today I will be sharing a very offensive deck that I made and use very often.I'm too lazy to make a longer intro so moving on...
Deck Information[]
- Deck Created by: passmethdaNKMEMES
- Minimum Recommended King Level: 8
- Maximum Recommended King Level: 13
- Arena Required: Serenity Peak (Wrong?)
- Average Elixir Cost: 3.5 (Wrong?)
- More Statistics: Go to Deck Builder
Card Roles[]
- Night Witch: Night Witch, The Night Witch is oen of the main cards in your deck and oen of the main damage dealers. She can be used to counter aerial units with her bats and deal massive chip damage while the princess tower is targetting her.
- Knight: Knight, The Knight is one of the 2 mini tanks in your deck, put it in front of the Night Witch to tank damage while the Night whitch takes down the tower. The Knight can also be used to stop bandits, kite things like Pekka, and in emergency use it to stop a prince charge.also a good damage dealer with decent health
- Valkyrie: Valkryie, the other tank in your deck, same use as Knight but try to use valkryie if you can because of her splash damage to protect the Night witch from swarms. Very strong and versatile card, multi purpose, use her for anything you want.
- Executioner: Excecutioner, Excecutioner is the second main card in your deck. put it behind your Night witch and Knight/valkryie to do further damage to the tower or take out things like minion horde trying to sotp your push.Can also be used defensively. Remember this is your only effective counter to balloon rage so be cautious with it
- Arrows: Arrows, Arrows is kind of self explanatory, if theres some huge horde coming your way and your lo on elixir just arrow it If run something like a lumberjack you can also arrow any hordes trying to stop it.
- Skeleton Army: Skeleton army, Also self explanatory, use it to counter things like Giant, try not to use it on golems Other than in emergencies
- Rage: Rage, Rage is the last part of your Night Witch Excecutioner push. When your push gets across the river rage it and watch it demolish anything in its way, including the tower, can also be used very effectively with Lumberjack (see below).
- Lumberjack: Lumberjack, Lumberjack is a very versatile and strong glass cannon.When your Night Witch push is getting countered somehow and you know they've used a bunch of elixir, put lumberjack in the other lane as fast as possible, If you have rage unused use it. If they placee something like goblin gang or skarmy have arrows ready. In many cases you can either take out the tower or deal a very large amoutn of damage is played correctly.
Strategy[]
- Remember this is an offenzive deck. If balloon rage (this decks weakness) takes down your princess tower don't panic. If you play correctly you can get back the tower and then some. Remember, the best defence is a good offense.
- Start the Night Witch push behind the tower ONLY. Even in double elixir. You might not notice but your elixir can be drained away just like that.
- NEVER overcommit with this deck.If any kind of push seems to be failing don't try and keep it going by spamming at the bridge. Instead save up elixir and play defensive and counterpush. Repeat until the tower goes down.
- Many times your push may get fireballed. As long as the fireball isn't way overlevelled your push will survive and your tank will stay in the front. Just keep going with it.
- I know I've said this already but try and play offense and take risks. If you like playing defensive and focusing on slowly chipping down towers, this deck is not for you. I'm not saying defense is unimportant it's just not what this deck is made for.
NOTE: If your opponent has wizard try and wait for it to be out of his cycle, thenstart the push. Even if your opponent has wizard he will die, it'll just make the attack less effective.
SUBSTITUTES
Lumberjack: Lumberjack can be replaced by other glass cannons, preferably mini pekka. But Lumberjack is still the best choice.
Excecutioner: Excecutioner can be replaced with wizard, just be more careful about those fireballs coming your way.
Skarmy: Skarmy can be replaced with goblin gang.If you dont have that minion horde or soemthing of the sort will do. Just be careful, Minion horde can be easilt countered by arrows zap+ice spirit and wizard etc. skarmy has the same weaknesses but it does not cost as much elixir.
Knight: Knight can be replaced with ice golem believe it or not. Cheaper but does almost no damage, will make the deck much harder to use but if you hate the Knight ice golem can do the job. Valktryie on the other hand cannot, she is too important.
Arrows: Arrows can be replaced with cheaper zap or giant snowball, but again, those 2 can't kill minion horde or high level goblin gangs. So be careful.