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Introduction
USE AND COPY THIS DECK. YOU WILL NEVER REGRET THIS AND YOU WILL THANK ME ONE DAY.
So I recently upgraded my Barbarian Barrel and night witch to level 10 and my cannon cart to level 9 and studied every single deck archetype there is and I loved all of them especially the hybrid deck archetype and then made one to push my ladder which is always going down and made it for the lumberjack challenge in the LOGMAS season and trust me, use this deck in the happy LOGMAS challenge, I never lost with this deck in any deck and I won 3 crown wins in the lumberjack challenge more than 10 times in a row and they where much stronger than me but I made them regret that they pushed that button to earn trophies FOR THE NEW AND AMAZING LOG EMOTE THAT I WILL GET SOON and using this deck I will unlock mother witch and get that lumberjack emote and that's it.
Don't BLAME ME if this deck doesn't work for you, I won MORE THAN 10 TIMES IN A ROW without losing any battle in the lumberjack challenge. If you don't believe me just check my activity log. Ii hope you enjoy this deck.
Deck Information[]
- Deck created by: ScaryNinja564
- Minimum recommended King Level: 8
- Maximum recommended King Level: 13
- Arena Required: Miner's Mine (Wrong?)
- Average Elixir Cost: 3.6 (Wrong?)
- More Statistics: Go to Deck Builder
Card Roles[]
- Tower Troop:
- Mega Knight: Your main win condition. Use him for defense offence I don't care he is suitable for nearly every thing except he dies from P.E.K.K.A, Sparky (if placed correctly) and inferno tower and dragon so make sure to support him with anything to ensure dealing damage to your tower. Use him as efficiently as possible because he is expensive and is the most expensive guy in my deck so you better not waste him on useless counters or failed counter-pushes.
- Cannon Cart: Your second win condition. you should use him for counter pushes defense offence use him every time you wish. Also Cannon Crat is fast making it an extremely effective card to be used in defense and his building mechanic will make him attract any building targeting troop making it effective against hog rider or goblin giant decks. I really love the way it rolls and it counters bridge-spam cards like bandit and royal ghost. Negative elixir trade but, so what I at least prevented my tower to nearly get crushed and that's the important thing.
- Fire Spirit: Your counter to Minion Horde and your swarm killer. Use it to counter minion horde as you don't want that Ice Wizard to be wasted on useless stuff like countering a Minion Horde. Your enemy will have support with that Minion Horde so you should probably counter the combo with fire spirits then use Inferno Dragon, Ice Wizard or anything else you know what forget it use him in the way you feel it comfortable for you I don't care how you use it just don't waste them because you wanna chip some damage on the princess tower your enemy is not fool, he will just zap it away with a neutral elixir trade so don't waste him or I will not give you cookies.
- Night Witch: LOGMAS has introduced a new legendary card called mother witch. She has the ability to curse troops and turn them into hogs that look like royal hogs but they are not cute and adorable, that's sad but hey, what if your enemy puts in a graveyard. An army of hogs will rush to your tower and if you combine them with a offence card like mega knight or cannon cart to support, you will push ladder in less than a day. You should've read up there that this deck is to push ladder too so I assume you will know this so now every single graveyard deck is gonna have fireball in handy to counter them but don't worry, I will write a strategy to make that fireball in-effective too by a strategy down there that will be..... I don't know evaluate by yourself.
- Ice Wizard: He is chilled, he is legendary, he slows troops down, he deals area damage and he has a high win rate. I can't make a deck without him he is my favourite card and he is the only one who can take down minion horde without support in-deck. The Ice Wizard. When I first unlocked him from builders workshop I was totally ignoring him, I didn't know who he is or even that he has one of the highest win rate from all cards in-game. But then I realised him more and started using him until he became my most used card and that's the story on how I used him and he is mostly used in defense. That's it.
- Skeleton Army: The most used card in this game, skeleton army. Of course I will use it here I don't have any ground swarm that will take P.E.K.K.A as I don't want to waste my Inferno dragon countering a weird looking robot I will just use something that is cost effective and worth it to use against this gigantic card. I don't have much to say about Skeleton Army everyone knows it well use it well have it well so I'll just tell you a fun fact, Skeleton Army was my first epic card in-game and the first card to be upgraded to level 9 In my card collection. You don't seem to care but I'm just telling you
- Barbarian Barrel: Like I told you I upgraded my Barbarian Barrel to level 10 so I can use it in my ladder deck without worrying about having a few level 10's. And because I am bored of using the log all the time so I tried Barbarian Barrel, he was epic actually then I knew how to use him effectively and he is the second card that makes his deck lower than 4.0 alongside bats and because I want to know how did that Barbarian Barrel get in this Barrel. Did he get bored of his ram and started using a barrel, did he get jealous of the goblins and decide to make his own better Barrel, I don't know but what's important is that he is an amazing card and he is used in my hybrid, ladder whatever you call it gamers.
- Inferno Dragon: The last card in-deck and the cutest one and the hottest one is the Inferno Dragon. I don't know if you've noticed this, but he is one of the most used cards in all clash royale so I used him here and to know, he isn't that annoying you can just counter him with bats I don't know why most starter gamers consider him as extremely annoying besides I really love how he drain your enemies tower hitpoints and he is used to counter golem but not alone, when supported by another card like Mother witch or Cannon Cart or whatever you want. Anyways I love him he is really strong he is used to counter golem as skeleton army will die when the golem explodes and the golemites will stay alive so Inferno dragon is mostly used to counter huge tank and to be supported by Barbarian Barrel when countering a Golem as when the Golem pops the Barbarian Barrel's area damage will hurt the golemites a little bit and then the small barbarian alongside Inferno Dragon will counter the Golemites then you will deploy a mega knight with Night witch or Cannon Cart or Bat's for an counter push and you're guaranteed some damage on that Princess or King tower.
Strategy[]
Ok, I didn't get that lumberjack emote. I really feel angry but I unlocked mother witch so I don't really care. But I'm not done yet. Hey, with this deck you can push ladder smoothly and chilly (because that ice wizard really chills the arena up with his ice shards) without suffering a lot from trophy-pushing. It is suitable for everything except for clan wars. hey don't use it in clan wars. You could use it but only if you wanna use it for duel battles and challenges and stuff but don't use it in defences or to attack boats as it will just rot fastly because of the small lack of offence and it's lack of offence cuz this deck relies on defence mostly and clan wars requires more offence as the AI of the clan boat makes it deploy random troops at random points so it has a lack of defence so an highly offensive deck would use his offence to push and attack towers as he doesn't need so much defence for those random troops as he'll just deploy something to counter him and counter push and BAM, the two towers are gone. Don't blame me if this strategy has some wrong mechanics, this is what happens to me always. Don't blame me if those PRO mechanics don't work, this is what always happens to me.








