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ValkyrieCard
MagicArcherCard
TornadoCard
ExecutionerCard
ElectroWizardCard
BatsCard
SkeletonArmyCard
BalloonCard

Introduction

This is a deck used to counter log bait.

Deck Information[]

Deck Created by: General Yolo
Minimum Recommended King Level: 1
Maximum Recommended King Level: 15
Arena Required: Miner's Mine (Wrong?)
Average Elixir Cost: 3.8 (Wrong?)
More Statistics: Go to Deck Builder

Card Roles[]

Valkyrie: This is the main tank. Used to counter goblin barrel, princess and other glass cannons. Can also counter Mega Knight.
Magic Archer: The main chipper. If your opponent puts a Golem with a wizard, punish them hard! By using the power of geometry, you can chip the tower and kill the wizard. Best Paired up with tornado for easy chip.
Tornado: Use it to destroy hog riders, ram riders and poorly placed miners. Used to help magic archer or executioner.
Executioner: Used to kill swarms and mini tanks. By using it right, you can use it with a tornado to kill and inflict 1120 damage on the princess tower.
Electro Wizard: You the e-wiz to counter swarms, Sparky and Inferno Tower and Dragon. Also pairs really well with Valkyrie to counter double prince.
Bats: Unstoppable force. Bats counter everything.(except for some splanks.
Skeleton Army: The main swarm. Put it on a Giant or a Pekka and you have got a massive elixir advantage. Just don't hope snow will fall !!!
Balloon: Win Condition. Use it with tornado to pull air defense away and you got a tower.

Strategy[]

  • Punish the opponent for using golem. Line the magic archer up and with tornado, that's nearly a tower
  • Executioner tornado is a unstoppable combo
  • Use Valkyrie and e wiz smart. The might have sparky...
  • Sucks against bridge spam
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