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X-BowCard
TornadoCard
MirrorCard
MegaKnightCard
ValkyrieCard
TheLogCard
ZapCard
ExecutionerCard

Introduction

Mega Man 3 Robot Master deck is much easier to determine than the Mega Man 2 deck. Let's get explaining!

Deck Information[]

Deck Created by: SpongeBob and VG Fan
Minimum Recommended King Level: 1
Maximum Recommended King Level: 15
Arena Required: Miner's Mine (Wrong?)
Average Elixir Cost: 3.8 (Wrong?)
More Statistics: Go to Deck Builder

Card Roles[]

X-bow: Needle Man (because Needle Cannon shoots projectiles fast just like X-Bow shoots darts fast)
Tornado: Magnet Man (in his boss fight, he has a move where he tries to attract you towards him so that he can deal contact damage to you, just like Tornado attracts foes to its center)
Mirror: Gemini Man (in his boss fight, he makes an identical clone that takes as much damage as he does, no matter what weapon you're using, and copies his pattern. It's not Clone, because Clone doesn't let you play a card again and the clone always takes one hit point to kill, which isn't the case with Mirror, which makes a clone with the same stats if it's one level lower than the card you're playing)
Mega Knight: Hard Man (he does a ground pound attack in his boss fight, and that stuns you, even if you are in mid-air, so obviously Mega Knight)
Valkyrie: Top Man (obviously a spinning Robot Master would be similar to a spinning troop)
The Log: Snake Man (just like Bubble Man, it travels through the ground while having a bit of time in mid-air, as it has to be dropped.)
Zap: Spark Man (Spark Shock stuns foes and deals no damage to them, so I figured I should use the low damage electric spell for this.)
Executioner: Shadow Man (Shadow Blade is a boomerang weapon, so obviously Executioner should fit.)
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