Deck Information[]
- Deck Created by: Green Marker Official
- Minimum Recommended King Level: 8
- Maximum Recommended King Level: 13
- Arena Required: Serenity Peak (Wrong?)
- Average Elixir Cost: 3 (Wrong?)
- More Statistics: Go to Deck Builder
Card Roles[]
- Ice Spirit: It is an area damage, short-ranged troop with low hitpoints and damage. Like its counterpart, the Ice Spirit will launch itself at its target when attacking, which kills the Ice Spirit. The Ice Spirit will temporarily freeze any troops targeted for 1.5 seconds.
- Goblins: It spawns three single-target, fast, melee Goblins with low hitpoints and medium damage.
- Zap: It is an area damage spell with a medium radius and low damage. When used, this spell can stun enemies in its effective area for 0.5 seconds.
- Ice Golem: It is a building targeting, melee troop with moderate hitpoints and low damage that deals a small amount of death damage when defeated.
- Fireball: It is an area damage spell with a medium radius and moderate-high damage. The Fireball will push back certain small troops.
- Balloon: It is a building-targeting, flying troop with moderate hitpoints and very high damage output that deals medium death damage when defeated.
- Inferno Dragon: It is a single-target, short-ranged, flying troop with moderate hitpoints and has various damage stages. The Inferno Dragon's damage increases over time as it remains focused on a single target, similar to the Inferno Tower.
- Lumberjack: He is a fast, single-target, melee troop with moderate hitpoints and high damage. Upon death, he drops a bottle of Rage that increases the attack speed and movement speed of friendly troops and buildings in the spell's area.
Strategy[]
- Lumberjack + Balloon is an overpowered combo. When the Lumberjack dies, the Balloon will be raged. If ignored, it will take out the enemy tower.
- Ice Golem is great for defense. The death damage can take out small troops such as Skeletons and Spear Goblins, and it can take out half the health of Minions and Goblins.
- Goblins are also great for defending. For just one more elixir than the Skeletons, they have more hitpoints, stronger attack, and faster speed.
- Inferno Dragon can defend against tanks well. It can also be used for attacking, for it's increasing damage can take some great damage off the enemy tower.
- Zap and Fireball are spells. Zap can be used for chip damage or defending troops such as Skeleton Army and Goblin Gang. The Fireball deals more damage than Zap. It works well for defending large pushes and damaging buildings, including the Elixir Pump.
- Ice Spirit can freeze enemy troops or buildings for a small amount of time.