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ValkyrieCard
GoblinBarrelCard
TheLogCard
RocketCard
TeslaCard
GoblinGangCard
IceSpiritCard
PrincessCard

Introduction

Hi, I am a hard-core log baiter, and this is my favorite deck. It helped me reach Challenger III. Enjoy!

Deck Information[]

Deck Created by: crtrainerlingling
Minimum Recommended King Level: 11
Maximum Recommended King Level: 13
Arena Required: Electro Valley (Wrong?)
Average Elixir Cost: 3.3 (Wrong?)
More Statistics: Go to Deck Builder

Card Roles[]

Valkyrie: The Valkyrie is the main tank in this deck. Use her to clear out swarms and kite units.
Goblin Barrel: This is your main win condition. Usually, you should try to bait out the opponents spells before launching the barrel.
The Log: A cheap and versatile spell to control swarms.
Rocket: Can be used for offense or defense, and has a ton of damage. Be sure to value every rocket.
Tesla: This defensive building is versatile and in the meta. Drags opponents' win conditions.
Goblin Gang: Mainly a defensive card, but can be used to bait or pressure opponent.
Ice Spirit: A cheap cycle card that can give insane value at times.
Princess: Used against swarms or pressure, but mostly defense.

Strategy[]

  • This is a bait deck, so barrel placements are very useful to learn. Sometimes you can steal a game by placing a barrel in an unexpected place.
  • Keep track of what cards the opponent has to gain an advantage.
  • Don't give the opponent too much value. Space out your troops on defense (i.e. Princess and Gang on two opposite sides, tesla in correct building placement).
  • Rocket can give you extreme value! Practice helps for rocket placement.
  • As always, don't waste elixir! Sitting at full elixir does you no good.
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