Clash Royale Wiki
Clash Royale Wiki


TowerPrincessCard
LavaHoundCard
BalloonCard
TombstoneCard
InfernoDragonCard
BatsCard
GuardsCard
ArrowsCard
FireballCard

Introduction

Your classic Lavaloon deck but slightly modified. Nothing much to say.

Deck Information[]

Deck created by: Royalbaby
Minimum recommended King Level: 9
Maximum recommended King Level: 13
Arena Required: Rascal's Hideout (Wrong?)
Average Elixir Cost: 3.9 (Wrong?)
More Statistics: Go to Deck Builder

Card Roles[]

Tower Princess:
Lava Hound: The main air tank. Soaks up all the damage for your Balloon.
Balloon: The damage dealer/secondary win condition.
Tombstone: Defensive building to distract ground troops. Especially useful against tanks.
Inferno Dragon: The tank melter and support unit. Melts that Golem easily as long as your Lava Hound is tanking for it.
Bats: Cheap defensive units/distractors. Send them in front of your Lava Hound to distract Inferno Towers/Dragons.
Guards: Ground defenders.
Arrows: Light spell that takes out the evil Minion Horde.
Fireball: Heavy spell.
Balloon card render

Strategy (with a grain of salt)[]

  • Play this like you would with normal Lavaloon decks.
    • Place the Balloon behind the Lava Hound. The Lava Hound tanks for the Balloon while the Balloon deals massive damage to a Crown Tower. If you do not have the Balloon in your hand, cycle to it.
    • Use Bats or Guards or a Fireball to take care of defending ground units.
  • If the opponent is using a Golem beatdown deck (the hardest matchup), defend lightly. It's normally a race for the three Crown. If you don't want to lose any Towers, you'll have to send a responsive Lava Hound at the same lane and then start building up defensive troops.
  • Use Arrows to take out any air swarms like the Minion Horde.
  • Use the Fireball to damage Inferno Towers. The Lava Pups from the Lava Hound's death will distract and destroy it if left unattended.
  • Use Guards to defend ground pushes.

Card Alternatives[]

Some replacements you can make with the cards in this deck are listed below:

Lava Hound[]

There are no replacements, as this is your main win condition.

Balloon[]

Again, there are no replacements as this is your secondary win condition.

Tombstone[]

This verstaile distraction building should not be replaced by anything.

Inferno Dragon[]

You can replace him with the Mega Minion, but I do not recommend it as this is your main tank killer.

Bats[]

You can replace them with Minions.

Guards[]

There are no alternatives. You can replace them with Skeletons if you plan to use Lightning.

Arrows[]

You can replace them with Zap.

Fireball[]

If you want to, you can use Lightning but I don't recommend it.

Synergies[]

Gd

Here are some synergies, or combos, you can make with the cards in this deck, both offensive and defensive.

Offensive Synergies[]

Lava Hound + Balloon: The obvious one. Inspired from a Clash of Clans attack strategy, all you have to do is to place a Lava Hound in the farthest tile in the back of your side of the Arena and then save up Elixir to place a Balloon behind it. If the opponent sucks, this will guarantee you a Tower and a half.

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