Clash Royale Wiki
Clash Royale Wiki


TowerPrincessCard
FireballCard
FlyingMachineCard
MinerCard
LavaHoundCard
GuardsCard
InfernoDragonCard
MinionsCard
ZapCard

Introduction

A simple deck with a simple push and a simple defense.

Deck Information[]

Deck created by: Micah Martins 4July
Minimum recommended King Level: 10
Maximum recommended King Level: 14
Arena Required: Rascal's Hideout (Wrong?)
Average Elixir Cost: 3.8 (Wrong?)
More Statistics: Go to Deck Builder

Card Roles[]

Tower Princess:
Fireball: Princess Tower Finisher and medium damage spell.
Flying Machine: Air defense.
Miner: Secondary win condition.
Lava Hound: Primary win condition.
Guards: Mini tank destroyer.
Inferno Dragon: Tank Buster.
Minions: Air Defense.
Zap: Low damage and damage reset spell.

Strategy and Tips[]

Synergies[]

Offensive[]

  • Fireball + Zap/Lava Hound
  • Miner + Guards/Lava Hound
  • Lava Hound + Miner/Fireball/ Zap/Inferno Dragon/Minions/Flying Machine
  • Minions + Lava Hound/Miner
  • Flying Machine + Lava Hound
  • Zap + Miner/Fireball

Defensive[]

  • Zap + Fireball

Card Levels[]

Level-independent[]

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

  • Guards
  • Inferno Dragon
  • Miner

Weak when underleveled[]

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

  • Fireball
  • Minions
  • Lava Hound

Strong when overleveled[]

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

  • Fireball

Conclusion[]

Thanks for reading.