Introduction
This is a counterpush deck with some heavy damage troops. Save your elixir wisely.
Deck Information[]
- Deck Created by: XInTheDark
- Minimum Recommended King Level: 10
- Maximum Recommended King Level: 13
- Arena Required: Rascal's Hideout (Wrong?)
- Average Elixir Cost: 4.5 (Wrong?)
- More Statistics: Go to Deck Builder
Card Roles[]
- Inferno Dragon: Defense card, can be used for minor counterpush.
- Minion Horde: Swarm card, can defend against many troops, especially non-air troops.
- Sparky: Damage output card, pair it with Magic Archer or Minion Horde to turn it into a punishing counterpush. It can deal massive damage to tanks and towers if defended well.
- Skeleton Army: Another swarm card, used to defend against many ground troops (e.g. Prince, Hog Rider...)
- Magic Archer: Used to eliminate swarms like Skarmy, can also damage weak air troops. Put it behind a tank to make sure it does not get killed.
- Mini P.E.K.K.A.: Damage output card, Mini-tank. This can be used for a punishment when your enemy does not have any elixir to put a Skarmy or other swarms.
- Fireball: The only spell in the deck, use it wisely and it is good to Fireball a weak or medium troop behind the Princess Tower to make a positive elixir trade.
- X-bow: The only building in the deck, it has an extremely long range. Put it beside the bridge, and after defending it can do some chip damage.
Strategy[]
- Playstyle: Wait for the opponent to make the first move, then use the remaining troops as a counterpush when the enemy is out of elixir. Note: Save your elixir wisely or else you may be caught off guard.
- Main combos: Inferno Dragon + Magic Archer, or Sparky + Magic Archer, or Tank + Minion Horde.
Substitutes[]
- Minion Horde ⇔ Minions or Bats
- Sparky ⇔ Mega Knight or P.E.K.K.A.
- Magic Archer ⇔ Wizard or Executioner
- Mini P.E.K.K.A. ⇔ Bandit, Lumberjack, Valkyrie, Hog Rider, Prince, Miner, Royal Ghost, etc.
- Fireball ⇔ Poison or Rocket
- X-bow ⇔ Mortar, Cannon, Bomb Tower
- For a cheaper deck, you can replace Skeleton Army with Skeletons and/or Minion Horde with Minions (or even Bats) to cycle faster but the deck will be less powerful with swarms. (Suggested by Umpa401)
Suggestions[]
- If you have any suggestions, you can comment below.