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InfernoDragonCard
PrincessCard
SkeletonArmyCard
PoisonCard
FireballCard
HogRiderCard
GoblinBarrelCard
MiniPEKKACard

Introduction

The Inferno Offense deck is good when pushing for a tower. The first two cards (legendaries) will help with the game.

Deck Information[]

Deck Created by: TrolliantBot
Minimum Recommended King Level: 6
Maximum Recommended King Level: 11
Arena Required: Electro Valley (Wrong?)
Average Elixir Cost: 3.6 (Wrong?)
More Statistics: Go to Deck Builder

Card Roles[]

Inferno Dragon: The Inferno Dragon is good when playing attack. You can also use it when attacking medium-high health cards. Low health cards (like the Skeleton Army) take a while to defeat.
Princess: Princess is excellent with towers. She shoots from a range where she isn't in the Princess Towers' radius.
Skeleton Army: Skeleton Army can counter many cards that only hit one enemy (like Mini P.E.K.K.A., Giant Skeleton) and are good when pushing for a tower with other cards. Be careful when around spells or range attacking cards (Wizard, Baby Dragon).
Poison: Poison is useful when you have low-health cards (Skeleton Army, Goblins) or any cards that you have brought down to low health points as it can wipe them out in a few seconds.
Fireball: Fireball can get rid of cards that are bunched together or even secure you a crown. Make sure you have one of these in your hand as they can be useful at anytime.
Hog Rider: Get any tower low with the Hog Rider, just be careful about other manual towers that could distract the card.
Goblin Barrel: When you want to go for a surprise attack, the Goblin Barrel will do the trick. Send in your Goblin Barrel to the attack zone or even a tower and let them finish the job.
Mini P.E.K.K.A.: Mini P.E.K.K.A. is the best offensive card to wipe out towers. Make sure you have something (like a Fireball) to back the card up in the case of a Skeleton Army.

Strategy[]

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