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Introduction
A deck with the sole purpose of getting as many Wall Breakers to the Tower
Deck Information[]
- Deck Created by: TheCowKing0
- Minimum Recommended King Level: 1
- Maximum Recommended King Level: 15
- Arena Required: Miner's Mine (Wrong?)
- Average Elixir Cost: 3.2 (Wrong?)
- More Statistics: Go to Deck Builder
Card Roles[]
- Tower Troop:
- Wall Breakers: Go to tower, make go boom.
- Mirror: Multiply number of Wall Breakers.
- Clone: Same as Mirror, multiply Wall Breakers.
- Goblin Gang: Extra defense, maybe help on the push.
- Earthquake: Extra tower damage when necessary.
- Tornado: Bring enemy away from units and/or buildings.
- Inferno Tower: Distraction for building only attackers.
- Wizard: Anti-air, mainly defensive.
Strategy[]
- This is a spam & cycle deck, treat it as such.
- There are multiple cards that would work better than the spells I have, i.e. Log and/or Graveyard. replace if deemed helpful.
- Same goes for Wizard, Inferno Tower, and Goblin Gang. Even Wall Breakers, but then the name makes no sense.
- The deck is entirely based on luck, if the opponent has arrows, you'll regret a lot.
- I recommend this layout because it has the tower, anti-air, and a damage spell.
- Works well in 2v2s. In the words of Count Dooku; "Twice the pride, double the fall."








