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HogRiderCard
RageCard
HealSpiritCard
ValkyrieCard
DartGoblinCard
FireballCard
BomberCard
KnightCard

Introduction

Hello! Santi here, today I'll show you a GREAT deck in arena 10! I love this deck, as I got sooooo many wins with this deck.

Deck Information[]

Deck Created by: Santi.ratna
Minimum Recommended King Level: 6
Maximum Recommended King Level: 11
Arena Required: Serenity Peak (Wrong?)
Average Elixir Cost: 2.9 (Wrong?)
More Statistics: Go to Deck Builder

Card Roles[]

Hog Rider: The Hog rider is a good card for destroying buildings, and can move quickly. If paired with Rage, it will be... suuuuuuuuuper fast!
Rage: Used to speed up troops, just for 2 elixir. For me, it's cool! Try to use that and you'll know how cool it will be.
Heal Spirit: Ahhhhhhhh, the Heal Spirit. He heals nearby troops and damages enemies. OPPONENT: NOT FAIRRRRRRRRRRR!
Valkyrie: Wow! My favourite card. Valkyrie. When she spins, she damages ALL troops around her. She also has high health. All for only 4 elixir!
Dart Goblin: This faaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaast guy has good DPS, can effectively attack air and ground troops. He also can destroy a/an Inferno Tower, Bomb Tower, Cannon if ignored thanks to his looooooooooooooooooooooooong range.
Fireball: MY FAVOURITE SPELL! deals 500+ damage to enemies, only for 4 elixir. Woooooooooooooooooooooooooow! Cool, isn't it?!
Bomber: Boooooomber. He deals good area damage, for 3 elixir... But look out, he can be easily countered by spells!
Knight: Great card to protect your troops from enemies' damages, and.. 3 elixir.

Strategy[]

Well-paired cards:

  • Hog Rider and Heal Spirit
  • Hog Rider and Rage
  • Valkyrie and Dart Goblin
  • Valkyrie and Knight
  • Bomber and Knight
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