Deck Information[]
- Deck Created by: That1artkid
- Minimum Recommended King Level: 11
- Maximum Recommended King Level: 13
- Arena Required: Serenity Peak (Wrong?)
- Average Elixir Cost: 2.9 (Wrong?)
- More Statistics: Go to Deck Builder
Card Roles[]
- Heal Spirit: Support/ Air defense
- Battle Healer: Support/Defense
- Elixir Golem: Tank/Win Condition
- Barbarian Barrel: Swarm Killer/ Defense
- Poison: Swarm/ Defense/ Building Killer
- Giant Snowball: Swarm Killer/ Air defense
- Magic Archer: Support/ tanks for elixir blobs
- Miner: Swarm Killer/ Air defense/ Support
Strategy[]
- NEVER LEAK ELIXIR!
- Use your elixir golem as a tank to build up a big push, always supported by battle healer and if possible magic archer.
- Use your spells appropriately, if you know they have a building, use your poison on that, if they have a skeleton army or bats, use your snowball on that. If they have a goblin barrel or a skeleton barrel, save your barbarian barrel for those.
- Use your magic archer to get chip damage on their towers whenever you can.
- Use Miner to deal chip damage to crown towers
- Use Giant Snowball to counter swarms.