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MinerCard
GoblinBarrelCard
BalloonCard
TheLogCard
BatsCard
MagicArcherCard
DartGoblinCard
SkeletonArmyCard

Introduction

I find this deck really good, I don't know if you agree with me. I want to put in hunter and inferno dragon somewhere, just not sure where to put them. Your feedback is much appreciated.

Deck Information[]

Deck Created by: WHEEEEEEE
Minimum Recommended King Level: 9
Maximum Recommended King Level: 14
Arena Required: Rascal's Hideout (Wrong?)
Average Elixir Cost: 3.1 (Wrong?)
More Statistics: Go to Deck Builder

Card Roles[]

Miner: Miner can tank for basically everything in this deck.
Goblin Barrel: Goblin barrel is good for getting extra damage on the tower. It's best when something else is distracting the tower.(such as miner or even balloon)
Balloon: Balloon can do a boatload of damage to the towers, you just have to make sure it can reach it.
The Log: The log is good for killing small troops such as skeletons or goblins, that sort of thing
Bats: Bats is good for defending against pushes. It works really well against valkyrie.
Magic Archer: Magic archer is good for defending against air units, you can combine him with dart goblin to make a really effective combo.
Dart Goblin: Dart goblin is good for defending and distracting troops, and can be combined with magic archer to make a really strong combo.
Skeleton Army: Skarmy is good for defending against troops that don't do AOE damage.

Strategy and Tips[]

  • Basically in this battle deck, it has quite a strong defense by just using cheap troops and combining it with magic archer to clean up any troops on your side of the river.
  • Attack is basically just using miner or balloon to tank while other troops deal damage. Balloon can also be combined with miner to just obliterate the tower.
Thanks

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Conclusion[]

Thanks for reading.

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