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GiantSkeletonCard
MiniPEKKACard
WitchCard
WizardCard
HogRiderCard
BabyDragonCard
SkeletonArmyCard
ArrowsCard


Deck Information[]

Deck Created by: CaesarOops
Minimum Recommended King Level: 9
Maximum Recommended King Level: 13
Arena Required: Frozen Peak (Wrong?)
Average Elixir Cost: 4.3 (Wrong?)
More Statistics: Go to Deck Builder

Card Roles[]

Giant Skeleton: Not only is this GIANT a destroyer of towers, the bomb that he drops down once dead will act as effectively as a fireball and destroy a huge number of troops at the same time!
Mini P.E.K.K.A.: Your supporting unit and primary tank killer, used to finish off high hitpoint units. You can also use her as a distraction.
Witch: The primary support card for the Giant Skelly. Place a witch behind the Giant Skeleton and watch havoc unfold!
Wizard: Used to support Giant Skelly if witch is unavailable. This bearded dude demolishes a large number of troops at the same time.
Hog Rider: Your classic win condition. Everyone knows what to do when playing Hog – catch your opponent off-guard with this fast-moving, tower-targeting mini-tank. You can also use him as a distraction.
Baby Dragon: An air unit, you know, just in case... Used to defend your tower against skelly army, balloon ,etc. Maybe even support Giant Skelly in case if emergency.
Skeleton Army: You can use this in desperate times to finish off high hitpoint troops such as the P.E.K.K.A. Really wonderful when paired with The Witch.
Arrows: All the other cards will finish off your opponents defenses... Well, this one's just in case of emergency;)

Strategy[]

  • If you get the Witch right at the beginning, deploy her at the foremost corner of your base. Then deploy the Giant Skeleton in front of her. Is he isn't available ,deploy a Mini P.E.K.K.A or a Hog Rider.
  • Your prime objective is to make the Giant Skeleton drop his bomb near the enemy tower. This will deal a devastating damage on the tower. So protect him at all costs and make sure he doesn't get distracted by smaller troops.
  • Counter your enemy's defense cards using the wizard. But if the arena is filled with spam troops like the Skeletons or Goblins, finish them off with an Arrow spell to make the job easier.
  • Continue putting pressure on your enemy so that they do not have enough time to brew a counter-attack, which will prevent them from using high elixir troops like the P.E.K.K.A. or the Golem.
  • Using this deck , it is easy to launch an early attack. So the chances of you being forced to defend your towers are less. So Building cards would be pretty useless in this deck.
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