Introduction
My Main deck. I know, it has wizard, bunch of expensive stuff, but it works. Especially good against goblin barrel players. This deck mainly shines in double elixir, so don't try to overuse elixir. You have many powerful cards at your disposal, but with great power comes great responsibility.
As stated above, this deck excels against goblin barrel cyclers and hog cyclers. With heavy high dps units. Just make sure to not use under leveled cards.
Deck Information[]
- Deck Created by: Im a person with feelings
- Minimum Recommended King Level: 13
- Maximum Recommended King Level: 13
- Arena Required: Serenity Peak (Wrong?)
- Average Elixir Cost: 4.8 (Wrong?)
- More Statistics: Go to Deck Builder
Card Roles[]
- Lumberjack: Lumberjack is a mini tank/glass cannon. He is great on defense and offense. He can also be used to defend rush units, like bandit, battle ram, dark prince. He is also one of the cheapest cards in this deck, making him some what affordable throughout most of the battle.
- Wizard: Wizard is a waste for five elixir. Well, he still gets good damage, and splash. Place him with any of the tank units, including Pekka, Mega Knight, and elite barbarians. He is your main, and one of your only swarm defenders. Use him mostly for defense.
- Elite Barbarians: Your rush unit and high dps, tanks. They can defend most things, beside swarms. Being able to take out a pekka, and mega knight if on your side. A good rushing unit opposite lane. Can be used as a cheaper counter to hog rider, ram rider, and royal giant.
- P.E.K.K.A.: Pekka is a massive damage unit, and tanky unit. Mostly used to support a push, and protect your wizard. Also a great defensive unit on your side against enemy pushes. Can be used to take out pesky giants, goblin giants, hog riders, ram riders, royal giants, golems and etc.
- Mega Knight: Mega Knight is just a fireball. Just land it on a large push, and your using mega knight correctly. Sort of no skill, can be used to support a pekka and mk push with wizard. Try to take advantage of his jump as much as possible!
- The Log: One of your only spells, can take out large ground swarms, and can take out goblin barrels. But when using the log, do not log princesses, or goblin gangs place in the front, or right at the bridge. They are most likely playing log bait.
- Minion Horde: One of your only air defense units beside wizard, and can be used to defend against tanky air units. Like balloon and lava hound. When facing balloon, try to wait until the balloon is half way to your tower. They will most likely not place arrows in time to defend their balloon.
- Barbarian Barrel: Barbarian barrel can be used like the log, and for cycle. It can also defend against goblin barrel. Also great at targeting support units behind tanks, like wizards or witches. It can be placed right at the bridge to try to get chip damage at your opponents tower.