Introduction
This is a deck where the P.E.K.K.A is your number 1 priority, this deck will help the P.E.K.K.A get to the enemy's tower to ensure victory
Deck Information[]
- Deck Created by: Grimace
- Minimum Recommended King Level: 11
- Maximum Recommended King Level: 13
- Arena Required: Electro Valley (Wrong?)
- Average Elixir Cost: 3.3 (Wrong?)
- More Statistics: Go to Deck Builder
Card Roles[]
- P.E.K.K.A.: Win condition
- Electro Wizard: Support
- The Log: Splash (Ground)
- Arrows: Splash (Air and ground(if log is out of cycle))
- Ice Golem: To take care of those light swarms
- Cannon: For defence
- Skeleton Army: For defence or offence
- Bats: To take care of flying troops
Strategy[]
- You can place the PEKKA at the back to build up a push. When she gets to the bridge, place down E-Wiz to deal with any Inferno Tower/Dragon(s).
- I recommend having Log or Arrows in your hand to deal with swarms (have it ready.)
- If they counter attack with a Hog Rider or Balloon, use the Cannon to defend (If it is a air unit, use the Cannon and Bats.) If you have PEKKA, you can use her too due her high damage.
- You can replace Cannon with Hidden Tesla
- You can also replace Arrows with a Fireball