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PEKKACard
FireballCard
ArchersCard
MegaMinionCard
TheLogCard
BabyDragonCard
HunterCard
ZapCard

Introduction

This is a deck you could probably try in higher arenas, such as spooky town, which I am currently in

Deck Information[]

Deck Created by: Raymond Shi 2167
Minimum Recommended King Level: 6
Maximum Recommended King Level: 9
Arena Required: Electro Valley (Wrong?)
Average Elixir Cost: 3.6 (Wrong?)
More Statistics: Go to Deck Builder

Card Roles[]

P.E.K.K.A.: defense, offense, tanking ( it has high health
Fireball: destroys barbarians, witch, night witch, etc
Archers: support for pekka and hunter, used as chip damage
Mega Minion: defense against wizard, baby dragon, others
The Log: to stun units/ kill skarmy & rascal girls
Baby Dragon: to destroy any type of swarm, to weaken units/ tank
Hunter: when hiding under tank, bullets can provide swarm coverage when up close, It will kill troops instantly, simply preventing them.
Zap: stun, destroy swarms, finish off weak cards

Strategy[]

  • this deck is quite expensive. it is good to max out your elixir before playing
  • place the pekka down, then wait to place hunter or baby dragon
  • mega minion kills the wizard, while the archers will finish off a weak prince, dark prince, pekka, or mega knight
  • use the pekka to kill mega knight ( mega knight is garbage, but not worst card in game)
  • zap the goblin barrel's goblins so that they will only land around one hit on your king or princess tower.
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