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BabyDragonCard
BatsCard
CloneCard
FireballCard
LumberjackCard
LavaHoundCard
SkeletonArmyCard
FlyingMachineCard

Introduction

Best used in Double Elixir or Sudden Death where there are more Air troops than ground troops. But....only the best can truly master and counter this deck.

Deck Information[]

Deck Created by: Micah Martins 4July
Minimum Recommended King Level: 10
Maximum Recommended King Level: 14
Arena Required: Miner's Mine (Wrong?)
Average Elixir Cost: 3.9 (Wrong?)
More Statistics: Go to Deck Builder

Card Roles[]

Baby Dragon: Air defense and the anti-swarm card in this deck.
Bats: Air defense but used to counter ground targeting tanks and mini tanks.
Clone: Use it with the main cards that is Baby Dragon, Lava Hound and the Lumberjack.
Fireball: Medium damage spell and quick Princess Tower finisher.
Lumberjack: Pair it with cards like Baby Dragon or the Lava Hound.
Lava Hound: Main win condition.
Skeleton Army: Tanks buster and swarm card.
Flying Machine: Air defense.

Strategy and Tips[]

  • A simple push is to deploy Lava Hound then Lumberjack. In this push, the Princess Tower will target the lava Hound leaving the Lumberjack to do the damage.
  • Clone works very well in the above push. Cloning the cards in the push will make it deadlier.
  • In Legendary Elixir mode, this deck is above heights: spam any cards in this deck and then Clone them taking serious damage off Towers.
  • If a Tower has low HP, use the Fireball.
  • Skeleton Army is a tank buster but beware of the Skarmy counters.

Synergies[]

Offensive[]

  • Baby Dragon + Lava Hound
  • Clone + Skeleton Army/Lava Hound
  • Flying Machine + Lava Hound
  • Bats + Lava Hound
  • Fireball + Lava Hound
  • Lava Hound + Bats/Baby Dragon/Clone/Fireball/Lumberjack/Flying Machine
  • Skeleton Army + Clone

Defensive[]

  • None in this deck, the offence makes up for it.

Card Levels[]

Level-independent[]

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent

  • Bats
  • Clone
  • Baby Dragon
  • Skeleton Army

Weak when underleveled[]

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

  • Lava Hound
  • Fireball

Strong when overleveled[]

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

  • Skeleton Army
  • Fireball

Replacements[]

  • Golem can replace the Lava Hound.
  • Air Machine can be replaced by the Night Witch.

Conclusion[]

Thanks for reading.

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