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BattleRamCard
TheLogCard
FireballCard
SkeletonArmyCard
BabyDragonCard
InfernoDragonCard
DarkPrinceCard
PrinceCard

Introduction

A bridge spam deck that features two Princes and two Dragons.

Deck Information[]

Deck Created by: MisterMiraclez
Minimum Recommended King Level: 1
Maximum Recommended King Level: 15
Arena Required: Electro Valley (Wrong?)
Average Elixir Cost: 3.8 (Wrong?)
More Statistics: Go to Deck Builder

Card Roles[]

Battle Ram: Your Win con. Very fragile, only play it when your opponent is heavily elixir deficient or has used all their counters.
The Log: Your small spell. Use without hesitation. If facing a Spell Bait deck, save it though.
Fireball: Your big spell. Use Log+Fireball combo to eliminate support troops and get some chip.
Skeleton Army: Your Swarm. This deck is intended for Arena 9-11 where swarms are essential.
Baby Dragon: Air Splash.
Inferno Dragon: Your substitute tank killer. Use against bigger tanks and air tanks.
Dark Prince: Ground Splash.
Prince: Main Tank Killer.

Strategy[]

  • SUBSTITUTES
  • Battle Ram: Hog, Piglets, Bandit or Royal Ghost.
  • DoublePrince: The DoublePrince combo can be subbed out for the more defensive PEKKarie or LumberWitch.
  • DoubleDragon: Inferno Dragon can be subbed for Inferno Tower or Mega Minion. Baby Dragon can be subbed for E-Wiz, Executioner, Wizard or Ice Wizard.
  • The Log: Any small spell.
  • Fireball: Very important. Only subs are rocket and freeze.
  • Skeleton Army: Any swarm, witch or tombstone. If you want to go hyper-offensive, go with Graveyard.
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