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GoblinBarrelCard
RocketCard
ValkyrieCard
GuardsCard
CannonCard
DartGoblinCard
TheLogCard
IceSpiritCard

Introduction

This deck predominantly uses goblin barrels to get chip damage to win the game and when that doesn't work, it uses it's godly defense to chip away at the tower with rockets.

Deck Information[]

Deck Created by: Abhi
Minimum Recommended King Level: 9
Maximum Recommended King Level: 14
Arena Required: Electro Valley (Wrong?)
Average Elixir Cost: 3.1 (Wrong?)
More Statistics: Go to Deck Builder

Card Roles[]

Goblin Barrel: Win Condition
Rocket: Win Condition/Big Spell
Valkyrie: Mini Tank
Guards: Swarm
Cannon: Building
Dart Goblin: Air Defense
The Log: Small Spell
Ice Spirit: Cycle

Strategy and Tips[]

  • You want to bait out their small spells using cards such as guards or dart goblin and then goblin barrel the tower with lower hp so that they don't have an answer to it. If they have multiple small spells, you want to keep rocketing the tower whenever you are up a good amount of elixir or if there is a valuable troop next to it (Executioner, Witch, Wizard etc.).

Conclusion[]

Thanks for reading.

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