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Introduction
Welcome to my kind of good deck. If you want to meet me(for some reason, lol), I’m in the clan “6.9.4.2.0”. I think.
Deck Information[]
- Deck created by: OBot321
- Minimum recommended King Level: 9
- Maximum recommended King Level: 11
- Arena Required: Serenity Peak (Wrong?)
- Average Elixir Cost: 4.3 (Wrong?)
- More Statistics: Go to Deck Builder
Card Roles[]
- Tower Troop:
- Dark Prince: Ground Area Damage Offense
- Magic Archer: Ground Helping Singular Attack Offense
- Bomb Tower: Defense Building
- Princess: Ground Area Damage Offense/Defense
- Night Witch: Ground/Air Counter to Enemy Singular Offense
- Inferno Dragon: Air Counter to Enemy Singular Offense
- Fireball: Damage Spell
- P.E.K.K.A.: Ground Offense Tank
Strategy[]
- The Ground Tanks(P.E.K.K.A, Royal Giant, Mega Knight, Sparky, etc) can’t target Air troops. So while Inferno Dragon keeps damaging the enemy tanks, Night Witch is distracting the tanks and summoning more Air troops.
- Bomb Tower can take out those armies and hordes quickly and it’s also an explosive distraction to those tanks and Air troops.
- In Sudden Death, you want to have a good and cheap spell to take out the enemy King tower.
- P.E.K.K.A is quite useless against swarms, hordes, and armies, so you will need troops like Magic Archer and Princess to keep the Person: Every Kind Knight Avenges alive.
- Ah, the Dark Prince: The Prince who does area damage and has a shield. He can also protect the P.E.K.K.A, Magic Archer, and the Princess.








