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DarkPrinceCard
HogRiderCard
InfernoDragonCard
FireballCard
TheLogCard
ElectroWizardCard
TeslaCard
SkeletonArmyCard

Introduction

this is a decent deck i am using

Deck Information[]

Deck Created by: bondu
Minimum Recommended King Level: 1
Maximum Recommended King Level: 15
Arena Required: Electro Valley (Wrong?)
Average Elixir Cost: 3.6 (Wrong?)
More Statistics: Go to Deck Builder

Card Roles[]

Dark Prince: Dark Prince should be used as a defensive counter to most cards or a swarm counter with your hog rider if log is not in your cycle
Hog Rider: do i need to explain this?
Inferno Dragon: Air defense for hog rider or just air defense.
Fireball: Do i really need to explain this? V 2.0
The Log: Do i really need to explain this? V 3.0
Electro Wizard: use as defense for swarms or sparky or use it as a building counter to protect your hog rider
Tesla: Do i really need to explain this? V 4.0
Skeleton Army: Defense against tanks

Strategy[]

  • In normal battle use hog rider and dark prince to chip and find out their deck, but also be focused on defending using the other cards and not losing too much elixir.
  • In 2x elixir try to play offense with hog rider and dark prince, and use a supporting card like electro wizard or inferno dragon with them if you want to. (unless they have a card that you should use electro wizard or inferno dragon to defend.)
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