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IceSpiritCard
RageCard
ZapCard
GoblinBarrelCard
SkeletonArmyCard
InfernoTowerCard
WizardCard
PEKKACard


Deck Information[]

Deck Created by: Fun Animator
Minimum Recommended King Level: 7
Maximum Recommended King Level: 10
Arena Required: Serenity Peak (Wrong?)
Average Elixir Cost: 3.5 (Wrong?)
More Statistics: Go to Deck Builder

Card Roles[]

Ice Spirit: Combo it with Goblin Barrel to do extra damage to the Princess Towers. Stall bigger cards with it and reset attack rate.
Rage: Use it as a finisher along with your P.E.K.K.A. or Goblin Barrel.
Zap: Control weak swarms with it and reset attack rates of bigger and slower troops.
Goblin Barrel: Use it to bait a spell or to damage the Princess Tower.
Skeleton Army: Distract and destroy single-target cards like a Prince or a Mini P.E.K.K.A.. Distract Inferno Towers with it as well.
Inferno Tower: Use it to defend bulky troops like Golems that your Skeleton Army can't. Destroy offensive air threats with it.
Wizard: Support your P.E.K.K.A. with it. Use it to defend incoming mid-range pushes.
P.E.K.K.A.: Use it as a finisher with your Rage or a Wizard. Counterpush with it as well.

Strategy[]

  • Start off by waiting for your rival to play anything, if they refrain from using a card, use a Goblin Barrel to put pressure on it.
  • If they start pushing, use either an Inferno Tower or a Wizard to counter their attack.
  • If you'd like to use a P.E.K.K.A., have a Zap and/or an Ice Spirit to counter any possible answer they could have.
  • Wait until x2 Elixir to start your push of P.E.K.K.A. and Wizard, if they answer it on their side of the arena, use a Goblin Barrel while their Princess Tower is attacking something.
  • If your push is going good but not fast enough, cast a Rage to finish off you rival's Princess Tower.
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