Introduction
Hello! Twinkly back here! I'm sharing a deck, which is very common to use: BRIDGESPAM! You know, a deck's type is bridgespam if you have lots of cards to be used as rush attack, by placing them just behind the bridge. This deck seems similar, as you can rush Battle Rams and Dark Princes as rush attack. Also, they can be supported by the Bandit. This deck is very powerful! The prove: check this deck out in deckshop! You're going to be surprised, maybe. Try to use it! (I mean it!)
Deck Information[]
- Deck Created by: C. Twinkly
- Minimum Recommended King Level: 6
- Maximum Recommended King Level: 13
- Arena Required: Rascal's Hideout (Wrong?)
- Average Elixir Cost: 3.4 (Wrong?)
- More Statistics: Go to Deck Builder
Card Roles[]
- Zap: The Zap is a swarm clearing spell that can support bridgespam decks. Almost every deck with bridgespam type used the Zap card, because the Zap doesn't need to waste time moving towards the enemy troop, like the giant snowball. Bridgespam is a rush attack, so spells must arrive quickly, too! This deck is fun with the Zap... yes!
- Minions: The Minions are great troop to counter air tanks, such as Lava Hound and Balloon. LavaLoon busters are important. The Lava Hound and Balloon combo is extremely powerful, so ANTI AIR HIGH DAMAGE UNIT to the rescue!
- Battle Ram: The Battle Ram card is your main win condition, and once the Battle Ram connects, it means massive damage to your opponent's building! The Battle Ram alone deals lots of damage, added by the Barbarians under the big log dealing much damage! Two Barbarians in a shock will be powerful, as they suddenly appeared under the broken log!
- Poison: The Poison is your only heavy spell. The Poison can be cycled for great damage, also as a spell killing Wizards or Musketeers. The Poison is really powerful, in defense and offense. I love this spell. And once again, bridgespam decks is best with a spell popping suddenly, unlike the Fireball, Snowball, and... so Lightning is a little better than Rocket in bridge spams. Good spell choosing can affect your battle. The Poison is very important in this deck.
- Dark Prince: The cousin of the powerful Prince costs 4 elixir, clearing swarms, charges, damages, shouts, great in defense and offense, and... a bucket on his head. The Dark Prince can clear lots of swarms, and is a mini tank as he uses a shield. He is very great in bridgespams because of his speed, too.
- Miner: The Miner is a Legendary mini tank. He burrows anywhere in the Arena. He gives surprise. He can be cycled for attack. The Miner can be good in defense, too. The Miner is the only troop that can be placed anywhere in the Arena. He was amazing. He was great. He can be a very good Legendary. Sadly, the Miner is hard to get and only deal a little damage, though.
- Bandit: The Bandit is the next Legendary we are going to discuss. She dashes, making her a good card for Bridgespam. She deals quite good damage and damage per second. This is awesome! How do you play her? By rush? By placing her behind your King's Tower? Or others? And maybe some of you haven't unlocked her yet... But Bandit is an easy card to play with!
- Electro Wizard: Electro Wizard is a stun troop that can move fast. He can deal good damage against small swarms. Don't fight him against Barbarians, though. But he is also a distraction card. He is powerful.
Strategy[]
- The Bandit can be paired by the Battle Ram and the Dark Prince. They all can charge or dash, and together they deal almost 1200 damage. This trio synergy is very good.
- Bridgespam decks must include spells. The greatest spell is a spell that can pop in a sudden, because they can quickly help. Remember, cycle decks have the opposite!
- By using the quick Electro Wizard, Sparkies and Infernoes are not a good counter against this bridgespam deck. And one more thing, the Electro Wizard lands with a free zap! That's quite value for me.
- Zap is your light spell that is cycled to defeat enemies with low hitpoints left. The Zap can also stun, like the Electro Wizard. But remember: The Zap can only stun one time!
- One more thing: The safest way to build spams on the bridge is usually when you already have a succesful defense. Bridgespam is NOT only about offense, is about defense too!
Figures to Explain[]
Counters[]
Minions <-- Any anti air swarm
Battle Ram <-- Building as bait, Electro cards can stop their charge
Dark Prince <-- Electro cards, tank, mini tanks
Miner <-- Swarms, tank
Bandit <-- Electro cards, tank, mini tanks, swarms
Electro Wizard <-- mini tanks, tanks, swarms