Clash Royale Wiki
Clash Royale Wiki


MysteryCard
MusketeerCardEvolution
KnightCardEvolution
BomberCard
WitchCard
PoisonCard
HogRiderCard
InfernoDragonCard
BarbariansCard

Introduction

An amazing 4.0 elixir deck that has Splash Damage, Flying and Multiple Units

Deck Information[]

Deck created by: Yaye 0604 and YayeMaster
Minimum recommended King Level: 7
Maximum recommended King Level: 10
Arena Required: Electro Valley (Wrong?)
Average Elixir Cost: 3.9 (Wrong?)
More Statistics: Go to Deck Builder

Card Roles[]

Tower Troop:
Musketeer: Does a powerful kick of damage to destroy air troops and large tanks like Giants and Royal Giants
Knight: A powerful defender for defending the Musketeer to help get a Crown Tower
Bomber: Splash damage troop that easily rids skeleton armies and barbarians
Witch: Splash damage to destroy pesky Minion Hordes.
Poison: Good for towers and amazing defense on small weak troops
Hog Rider: Targets towers, and is very powerful to destroy towers with the Knight
Inferno Dragon: Protected by the Knight Musk, it wins by powering charges up to destroy towers
Barbarians: Defend Bombers and Musketeers to win battles and take down a tower.

Strategy[]

  • Place Barbarians around a Musketeer or a Bomber to take out a tower
  • NOT a deck for Mega Knights, Princesses, or Bandits
  • NEVER place the Inferno Dragon by itself. Everyone literally has Zap
  • Place a Knight in the front, Bomber in the middle, and Musk in the back to take out towers
  • NEVER use the deck if you are CERTAIN if they have a ROCKET
  • You can replace the Inferno Dragon for Freeze if you want to.