Clash Royale Wiki
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WitchCard
BalloonCard
MagicArcherCard
PrinceCard
SkeletonArmyCard
X-BowCard
BabyDragonCard
GoblinBarrelCard


Deck Information[]

Deck Created by: Xxxchari
Minimum Recommended King Level: 1
Maximum Recommended King Level: 15
Arena Required: Rascal's Hideout (Wrong?)
Average Elixir Cost: 4.4 (Wrong?)
More Statistics: Go to Deck Builder

Card Roles[]

Witch: The witch is for distracting and also for aligning with pesky minion hordes that might try to kill your balloon.
Balloon: The balloon is recommended at level 9 and can 3 shot a crown tower. 2 shot with the help of baby dragon and the bomb. This will be your main base card.
Magic Archer: Magic Archer is a very versatile card that can take out all troops and do damage to higher hp'd troops. He can also be a great distraction.
Prince: The prince is a great defense play and offense play. If left ignored he can do great damage. He can also take out musketeers which will try to kill your balloon.
Skeleton Army: The skeleton army is a great swarm to take out giant skeletons, bandits, and princes. They can also play a defense role with the which. Also can do great damage to crown towers if left ignored.
X-bow: X-bow is mainly for distraction and luring out royal giants, hog riders and other building attackers.
Baby Dragon: Baby Dragon is used for tanking crown tower damage so that the balloon can do damage to the crown towers.
Goblin Barrel: You know what I hate? When the balloon attacks and the crown towers is hanging on to one hp. Just goblin barrel it! Goblin barrel can also be used as a great distraction.

Strategy[]

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