Clash Royale Wiki


Introduction

This is a deck I used back in the day when Mirror was Arena 5... I used it to crash down Arenas 5, 6 and 7. It is a partially Quick-Cycle deck including a whole air attack and thus it's name. Only beware the Witches and you'll do fine. Always support the Balloon. Did I mention it also counts with ZapBait? Mainly for oldschool players who are not past Arena 6 but have Mirror.

Deck Information[]

Deck Created by: SuicideBoy
Minimum Recommended King Level: 5
Maximum Recommended King Level: 8
Arena Required: Miner's Mine (Wrong?)
Average Elixir Cost: 3.3 (Wrong?)
More Statistics: Go to Deck Builder

Card Roles[]

Tower Troop:
Balloon: Your main push. Use it while defended by Wizard, Baby Dragon or Minions.
Minion Horde: A land tank destroyer. Also to support Balloon.
Baby Dragon: The main purpose of this card is to support the Balloon.
Mirror: Mirror. Used to destroy ZapBaiters and also to kill hordes. May be used to double Balloon if you care to risk your Elixir.
Wizard: To support Balloon but can also be used in case someone dares to use some Huts or simply to defend your towers from some Giant pushes.
Fire Spirit: These kamikase guys are to kill single troops that do not deal ranged area damage. They deal quite some damage.
Zap: Self Explanatory.
Skeleton Army: To defend mostly but also to erradicate P.E.K.K.A.s and other tanks.

Strategy[]

  • Put your Balloon quickly along one of three supports.
  • If you start with none of those, cycle through Zap, Mirror, Fire Spirits or Skeleton Army.
  • If the opposing player sends a push from the back, try to erradicate using wizard and Fire Spirits.
  • Try to focus on both towers first, because if you go directly for the king you'll run out of elixir and you won't be able to defend.
  • Beware the Witch.