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WitchCard
IceWizardCard
ElectroWizardCard
BabyDragonCard
MusketeerCard
ArchersCard
ArrowsCard
TornadoCard

Introduction

Hello! Do you hate it when your enemy spams air troops? well I know how you feel... ITS SO ANNOYING!!! so if you hate it as much as I do use this deck and wipe your enemy's out also their ranged :D

Deck Information[]

Deck Created by: 88superguy
Minimum Recommended King Level: 9
Maximum Recommended King Level: 12
Arena Required: Miner's Mine (Wrong?)
Average Elixir Cost: 3.6 (Wrong?)
More Statistics: Go to Deck Builder

Card Roles[]

Witch: Use the Witch to deal splash damage to flying and ground. Also,use this troop to spawn skeletons to deal light damage to the towers if nothing is in the way.
Ice Wizard: Use the Ice Wizard to slow troops down so the rest of your troops can tank the damage.
Electro Wizard: Use the Electro Wizard to spawn a Zap when he spawns dealing.
Baby Dragon: The Baby Dragon will be YOUR flying troop since considering your opponent has mostly melee troops use this to deal flying damage and attack your enemy tower.
Musketeer: The Musketeer is the "Canoneer" of your deck she will attack From behind while the rest are in front. Also, feel free to change the Musketeer into the Three Musketeers or the Princess for either more damage or longer range
Archers: The Archers will be your cheap troops on this deck. Use them only if you are low on Elixir
Arrows: Your Arrows will be your large amount/small HP killer. Use them if there are large amounts of low health troops
Tornado: The Tornado will act the same as the Arrows but deals damage over a short amount of time like the Poison and they don't damage buildings so the Tornado will be your troop gatherer and then finish them of with the Witch, Electro Wizard, Baby Dragon and Arrows.

Strategy[]

  • The Archers along with the Tornado are good combos for this since while the opponent is attacking your Archers bring them in with the Tornado and kill them with the splash damage troops.
  • This deck is also good for fending off melee troops such as the Knight or the Valkyrie since they attack from afar and they might not reach them in time. A better way to do this is by spawning the troops near the tower's to deal even more damage.
  • The Baby Dragon with the Witch is a good way to do this as well as the witch could be the "Necromancer" and summon Skeletons to distract the opponent's troops and the Witch kills them and the Baby Dragon is the tank who receives the damage
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